Latest Xbox 360 Portable from Ben Heck
Posted by Andru Edwards Categories: Hardware, Microsoft, Mods/Hacks, Portable/Mobile, Xbox 360

Just leave it to Ben Heck to continually amaze us with how he can take a modern-day game console like the Xbox 360, and turn it into an amazingly delicious portable system. Check out the stats of his fifth revision of his portable Xbox 360:
- Built-in Ethernet port, finally.
- Built-in WiFi adapter, as usual.
- Digital pushbutton volume control rather than a clunky knob. I used a different audio amp as well, and it sounds a lot better.
- Flush-mount DVD door and side panels (such as the memory card slots)
- IR sensor for the remote control.
- Two user USB ports.
- More air holes!
- Jasper motherboard.
Yeah, who wouldn’t want one of these? You throw that into a suitcase, surrounded by clothes, and you are ready to travel. Check out a video of the awesome contraption after the jump.
Click to continue reading Latest Xbox 360 Portable from Ben Heck
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| Benheck
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Wii Web Browser Susceptible to Opera Vulnerability
Posted by Michael Cardiff Categories: Corporate News, Internet, Mods/Hacks, Wii

Obviously, Nintendo has been careful to state that the current Wii Web Browser is merely a trial, “beta” version, but this most recent report should make users a little more cautious when taking their Wii online.
The following security report was released by security & vulnerability research lab iDefense and pertains to the version of the Opera web browser currently implemented on the Wii console.
Remote exploitation of a typecasting bug in Opera Software ASA’s Opera Web browser could allow an attacker to execute arbitrary code on the affected host.
A flaw exists within Opera’s Javascript SVG implementation. When processing a createSVGTransformFromMatrix request Opera does not properly validate the type of object passed to the function. Passing an incorrect object to this function can result in it using a pointer that is user controlled when it attempts to make the virtual function call.
The question, of course, is whether it would be worth any hacker’s while to write malicious executable code specifically for the Wii’s proprietary linux-based OS. Of course, given the vitriol with which PS3 and Nintendo fanboys have been attacking eachother recently (note that both Nintendo’s and Sony’s respective Wikipedia entries are locked!), perhaps writing malicious code for opposition consoles could signify the next great front in the console wars.
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| iDefense.com
Zelda: Ocarina of Time Coming Soon in 2D
Posted by Michael Cardiff Categories: Action, Adventure, Mods/Hacks, Nintendo, Rumors
Say what you will about Nintendo fans, they (we?) are certainly a persistent bunch. For your consideration we present the work of Daniel Barras, a.k.a. TheRealMethuselah, a fanboy who’s been working on a 2D translation of the N-64 masterpiece The Legend of Zelda: The Ocarina of Time. After 3 years, and an obviously huge number of hours of lost productivity, Daniel will be releasing a beta of his work. The game, which probably infringes on just about every patent Nintendo holds, features the entire N-64 game translated into the 2.5-D style used by A Link to the Past for the SNES and Four Swords Adventure for the Gamecube/GBA.
We just can’t wait to get our paws on this one and see how close it is to completion. If the gameplay is anywhere near as good as the screenshots, we should be in for a treat.
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| SomethingAwful.com
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