The folks over at Wii Nintendo were able to spend some quality time with Mario Kart Wii, and they captured a good two hours of footage for your viewing enjoyment. The footage, embedded above, shows off all 32 courses from the game, so if you want to be completely surprised, you may want to steer clear. The game is played on the 150cc setting in the video, and you are also able to check out some of the menus and all that. Finally, they give their thoughts on the game, as well as the Wii Wheel.
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After hitting you with the Japan and European launch dates for Mario Kart Wii, we are happy to bring you the news that the game launches here in North American on April 27th. That’s just a mere six weeks away before we can get our hands on all that racing wheel (Wii-l?) goodness. Just a reminder, Mario Kart Wii ships with the Wii Wheel, which is a plastic steering wheel that the Wii Remote can snap right in to, for a more intuitive driving experience.
“Mario Kart Wii transforms one of our most popular franchises into a race that every member of the family can join,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Driving with the Wii Wheel could not be more natural, and this is one place where speeding is encouraged.”
If you prefer not using the add-on, you will be pleased to know that the game works just fine with the Wii Remote all by its lonesome, as well as with the Nunchuk, Classic Controller, and even the Gamecube controller. Similar to Super Smash Bros. Brawl, Nintendo went out of their way to ensure that gamers would be completely comfortable, regardless of their preferred style of play.
Just when we’ve just gotten into Brawl, we are already awaiting our next Wii game purchase. I mean, 16 new courses, 16 classic courses, 10 battle courses, and motorbikes? Who’s with us?
It always seems a bit silly to declare a “winner” of E3. It’s just so juvenile. This is a complex industry that can’t be distilled down to the simple question of “who beat whom.”
But we just can’t help it, can we?
Comparing the three keynotes this year, however, really is a grab-bag of possible outcomes. All three offered something interesting, and picking a single “winner” this year more than ever depends how you define “winning.”
My rundown is after the break.
Posted by Chris Pereira Categories: Action, Adventure, CAPCOM, Casual, Corporate News, Driving, E3, Electronic Arts, First Person Shooters, Internet, Music, Nintendo, Nintendo DS, Party Games, Puzzle, Release Dates, Retro, Sports, Trailers, Virtual Console, Wii
As with the Microsoft conference before it, I was confined to my hotel Wi-Fi to take in Nintendo’s E3 press conference. But, unlike Microsoft’s, I’m walking away thoroughly and utterly disappointed. I’m going to go ahead and spoil part of the full story from after the break: there was no mention of Smash Bros. being online. Me = worried much.
Set your expectations low before you view the rest after the break.
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