When Nintendo announced the Wii initially, one of the large collective groans we heard from gamers was in regards to the lack of high definition output. Well, here are a few images to make you lust for that HD Wii even more. The images in our Super Mario Galaxy HD gallery are taken from a Wii emulator that is capable of outputting 720p video. The images look great and all, but I guess Nintendo knows what’s best for us.
Read More | NeoGAF
You’ve gotta love the ideas that spawn from the gaming community. Piggybacking off the wonderful Child’s Play charity which was started by Penny Arcade, a trio of gamers have decided to band together and play through all Super Mario games over the course of the weekend to raise money for the worthy cause. Not only that, but they are doing it live. You can just hit the play button above to check out their live Super Mario Marathon stream. You get to see John, Dan, and Brian sitting around and chatting, and the game video and audio are even present as well. They started with Super Mario Bros., and will be playing right through to Super Mario Galaxy. That’s seven games in fifty-five hours. Epic.
We’ve already donated, and we think you should too. It’s a fun and creative way to bring attention to Child’s Play.
Good job, guys.
Read More | Super Mario Marathon
Chris Kohler of Wired’s Game | Life had a chat with Reggie Fils-Aime about Wii Fit during E3, and two details came out of it – one of which was particularly noteworthy. As we all expect, the game will cost more than the traditional $50 price point for Wii titles. Research is still being done on the cost of the Wii Balance Board, so that will be what helps dictate the final price. Nintendo knows how well Guitar Hero II on Xbox 360 did at $89.99, so don’t be too surprised if Wii Fitness fell into that ballpark.
The other tidbit was that Wii Fit won’t be seeing a release in the United States this year. Japan will be seeing it by year’s end, but not in the states. Understandable, considering that Super Smash Bros. Brawl is coming in December and Super Mario Galaxy in November. But isn’t Nintendo missing out on a tremendous amount of sales during the holiday shopping season by releasing it in ’08?
Read More | Game | Life
Posted by Chris Pereira Categories: Action, Adventure, CAPCOM, Casual, Corporate News, Driving, E3, Electronic Arts, First Person Shooters, Internet, Music, Nintendo, Nintendo DS, Party Games, Puzzle, Release Dates, Retro, Sports, Trailers, Virtual Console, Wii
As with the Microsoft conference before it, I was confined to my hotel Wi-Fi to take in Nintendo’s E3 press conference. But, unlike Microsoft’s, I’m walking away thoroughly and utterly disappointed. I’m going to go ahead and spoil part of the full story from after the break: there was no mention of Smash Bros. being online. Me = worried much.
Set your expectations low before you view the rest after the break.
IGN is reporting that Nintendo of Japan has revealed the Wii lineup for the rest of 2007. Japanese Wii owners can breath a little sigh of relief – high profile titles Mario Galaxy, Super Smash Brothers Brawl, and Metroid Prime 3: Corruption are slated for release in 2007. North American gamers will have to wait for confirmation on these titles, but a Japan release in 2007 would seem to be a good indication that the same games are on their way to the US as well, particularly Metroid. Nintendo, more than any other hardware manufacturer, relies heavily on their first party line up to carry the console, so getting 13 first party releases, albeit with non-games like Wii Health and Wii Music will help drive demand during the holiday season. Of course, this might be moot if Nintendo can’t increase their hardware supply as they have been promising. With third parties still seemingly adjusting to developing for the Wii, Nintendo is going to be the prime software supplier for 2007.
Read More | IGN
Shigeru Miyamoto’s GDC Keynote got a lot of coverage around the web; as expected there was little in the way of real announcements due to an information blackout enforced by Nintendo’s upcoming stock sale, but there were a few tidbits to be had, like a new Mii Channel that will allow users to compare Miis and have contests. Miyamoto also led attendees know that Super Mario Galaxy will be coming this year as he showed off a little of the game in development.
The rest of the keynote really seemed to focus on the development process at Nintendo. Miyamoto touched on expanding their gaming audience using his “Wife-O-Meter” to gauge casual gamer interest in what the company is working on. He also discussed Nintendo’s entertainment focus, and how their hardware and software teams collaborated to bring the Wii remote about. The last two ideas he focused on were risk, Nintendo’s willingness to experiment and fail, and tenacity, the way that Miyamoto focuses on ideas that may take years to come to fruition. Overall, the keynote offered more insight into the mind of Miyamoto than into anything Nintendo has in the works for the future. It wasn’t as product focused as Phil Harrison’s keynote but it was still worthwhile to understand how Nintendo’s game master works. In terms of GDC coverage, 1up and Eurogamer seemed to be the most detailed, but Gizmodo has a great gallery up of pictures from the event.
Update: The Super Mario Galaxy trailer is now linked above; this game looks insane…
Read More | 1up
Read More | Eurogamer
Read More | Gizmodo
Read More | Joystiq
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