Soulcalibur IV review
Posted by Andru Edwards Categories: Features, Fighting, Namco, PlayStation 3, PlayStation Network, Reviews, Xbox 360, Xbox Live,
Here I am, about seven weeks after the launch of Soul Calibur IV, finally getting to bring you guys our thoughts on the game. Before we jump in, a bit of background on Soul Calibur IV. The game hit Xbox 360 and Playstation 3 on July 29 here in North America, followed by a release in Japan, Europe, and Australia on July 31, and then finally the UK on August 1.This is the fourth installment in the Soulcalibur series, and it features a Story mode, as well as Arcade, Training, Museum, and Tower of Lost Souls modes. That last one is new to the series, and rewards you, as the fighter, for winning special battles. Also new to the series is the inclusion of a few characters from the Star Wars universe - namely, Darth Vader, Yoda, and the Apprentice.
The game comes just about three years after the release of Soulcalibur III back in 2005, and is the first Soulcalibur title to feature online play. Now, on to our review.
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