Soulcalibur IV review
Posted by Andru Edwards
Categories:
Features,
Fighting,
Namco,
PlayStation 3,
PlayStation Network,
Reviews,
Xbox 360,
Xbox Live

Here I am, about seven weeks after the launch of Soul Calibur IV, finally getting to bring you guys our thoughts on the game. Before we jump in, a bit of background on Soul Calibur IV. The game hit Xbox 360 and Playstation 3 on July 29 here in North America, followed by a release in Japan, Europe, and Australia on July 31, and then finally the UK on August 1.This is the fourth installment in the Soulcalibur series, and it features a Story mode, as well as Arcade, Training, Museum, and Tower of Lost Souls modes. That last one is new to the series, and rewards you, as the fighter, for winning special battles. Also new to the series is the inclusion of a few characters from the Star Wars universe - namely, Darth Vader, Yoda, and the Apprentice.
The game comes just about three years after the release of Soulcalibur III back in 2005, and is the first Soulcalibur title to feature online play. Now, on to our review.
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Too Human quick review
Earlier this morning, our copy of Too Human finally arrived. You know, the one we’ve been waiting over a decade for? Well, Silicon Knights baby will finally be available for all to purchase tomorrow. We figured we would give you a glimpse into our initial impressions of the game. I’ve been playing Too Human for about three hours now, and feel like I am about halfway through the story. I’ve destroyed creatures, upgraded weaponry, and chosen my path. Hop on down to get our full thoughts on Too Human, the next big title for the Xbox 360.
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EA Scrabble iPhone review
Posted by Andru Edwards
Categories:
Casual,
Downloadable Content,
Electronic Arts,
Portable/Mobile,
Puzzle,
Reviews
Last year, my interest in Scrabble was brought to life with the release of the Scrabulous Facebook application. It was a good time challenging Facebook friends to old-fashioned word battles, and destroying them all with my superior wordsmithing skills. Or not. If you wanna test me, feel free to challenge me on Facebook. So what’s the point? Well, the moment that I saw that EA had released a version of Scrabble for the iPhone and iPod touch, I had to grab it immediately. I mean, an official Scrabble game for the mobile device that I use more than any other? What’s not to love about that?
Well, we will tell you. Step on in for our full review of the Scrabble app for iPhone.
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Lost Odyssey Review
Posted by Andru Edwards
Categories:
Adventure,
Features,
Microsoft,
Reviews,
Role Playing Games,
Square Enix,
Xbox 360
It is no secret to anyone who knows me that I have a deep appreciation for games in quirky, niche, genres, and also intelligent stories. Frankly, it is rare that I get to find both of these needs met in a single game, but Lost Odyssey manages to do it.
But wait! I thought Lost Odyssey was a Japanese-RPG and thus not really niche? Sadly (in my opinion), the gaming landscape has changed so profoundly over the years that the once thriving JRPG is now increasingly a rarity; One with high-production values, so much the more. Several early reviews would have you believe that Lost Odyssey does something fundamentally wrong simply for being true to its genre. Mercifully, you are reading this review so at the very least let me try to paint a slightly different picture of Hironobu Sakaguchi’s latest opus.
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Mass Effect Review: Bioware’s latest masterpiece

Not to rest on the laurels provided by Baulders Gate and Knights of the Old Republic, Bioware has created another instant hit: Mass Effect. Mass Effect is in many ways the spiritual successor to the Knights of the Old Republic (KOTOR) series although it goes far beyond the capabilities and offerings of its predecessor.
Mass Effect is a third person shooter/space exploration game set in humanities future when alien discoveries have catapulted human technology ahead centuries and given our race a place among many in the galactic empire. Click through for our full thoughts on this stunning game.
Click to continue reading Mass Effect Review: Bioware’s latest masterpiece
Manhunt 2 Review: The Good, The Bad and The Grisly
Posted by Lolita Beckwith
Categories:
Nintendo,
Reviews,
Survival Horror,
Take2,
Wii
Along with the release of “Halo 3” and the unfortunate postponement of “GTA IV”, one of the biggest video game stories of the year is the saga of Rockstar’s “Manhunt 2”. First, it was banned in England due to its graphic violence. Then it was given the kiss-of-death “Adults Only” rating here in the US by the ESRB. Sony and Nintendo do not release games with that rating—and they’re not carried by Blockbuster and Walmart. Undaunted, Rockstar made some revisions, and eventually the game received a “Mature” rating.
So now “Manhunt 2” is available in stores for Nintendo Wii, Playstation 2 and PSP. Having followed the saga, and very curious about the game’s content (plus I’m a huge fan of previous Rockstar games), I made it my business to rent the Wii version and play it. Having never played the original “Manhunt”—and not being a fan of stealth games—I had little idea what to expect. After completing the tutorial of Wiimote and Nunchuk moves (which includes some very funny, if grisly, sound effects), I dove in.
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Portal Review: Non-linear puzzlement at its best
Posted by Sparky
Categories:
Electronic Arts,
Internet,
PC,
Platformers,
Puzzle,
Reviews,
Xbox 360

Valve’s big new gaming pack, The Orange Box, includes a stunning new kind of puzzle game called Portal. Portal is a non-linear puzzle platformer featuring M.C. Escher-like bending of space, and some of the most unique gameplay to hit gaming market in a long time.
Portal features Black Mesa’s newest research competitor- Aperture Sciences - creators of the aperture gun, a device capable of creating space-bending portals between almost any two points in space. It’s hard to describe the gameplay in words so check out Valve’s Portal page and view the trailers to try and wrap your head around it. Click through for Playfeed’s full thoughts on this fresh new gaming experience.
Click to continue reading Portal Review: Non-linear puzzlement at its best
Games With Online Multiplayer Sell More
Posted by Paul Hamilton
Categories:
Corporate News,
Downloadable Content,
Internet,
Microsoft,
Nintendo,
PlayStation 3,
Sony,
Wii,
Xbox 360

A research paper from Electronic Entertainment Design and Research has been released that suggests that games with online support can be crucial to a game’s retail success. Not surprisingly, another way to boost sales is to create a quality game (defined as those with a 90+ score on Metacritic), with these well-reviewed titles outselling the average release well above 5-to-1.
While making good games typically means making good money, naturally, it is a bit surprising to see the report indicate that sales can be doubled by dropping in an online mode. With online games selling twice the number copies that offline titles do, it’s curious to note that over half of games released don’t offer even basic online support.
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| Ars Technica
Is BioShock a Perfect Game?
Posted by Paul Hamilton
Categories:
Features,
First Person Shooters,
PC,
Reviews,
Xbox 360

The reviews have been coming in for a week now, and they have been phenomenal. Consider that according to GameRankings.com, BioShock is the 4th best game of all time. On Metacritic, BioShock has received more perfect 100 scores than even The Legend of Zelda: Ocarina of Time, usually the game cited as the best of all time. Clearly, 2K’s Mature-rated, failed utopia FPS is a critical smash hit.
Perhaps then there is little need for another glowing review of the game. Except this is not a glowing review in the strictest sense, because BioShock is not exactly the masterpiece of perfection indicated by these scores. Instead, BioShock is a wonderful game that happens to draw to light the inadequacies of the way games are typically reviewed and the inherent inconsistencies of how games are judged.
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The Playfeed Review Scoring Guide
Posted by Chris Pereira
Categories:
Announcements,
Reviews
Our review scoring guide here at Playfeed is very simple and straightforward: games get a single number score, from 1-10, where 5 is considered average. There’s no 0.1 nonsense here, leaving you to wonder what the difference is between a game scoring an 8.2 and another that received an 8.4. We’re looking to provide you with a simple number that sums up the reviewer’s thoughts on the game being reviewed. However, we encourage you to read the text, as it will almost always be of much more help than the review score we assign to a game.
To be clear, a 10 doesn’t imply perfection – no game will ever achieve such a feat. But, if a game receives a 10, rest assured that we cannot more highly recommend it.
10 – Excellent.
9 – Great.
8 – Very good.
7 – Good.
6 – Above average.
5 – Average.
4 – Below average.
3 – Bad.
2 – Terrible.
1 – Bubonic Plague-level atrocity; a sin against nature.
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