Are you ready to usher in the arrive of the next-generation consoles? Nintendo is, and it has announced this morning that the Wii U will launch in the US on Sunday, November 18th. There will be two configurations of Wii U available: a $299 white base model that packs in 8GB of storage, and a $349 Deluxe black bundle that has 32GB of storage and the Nintendo Land game.
Both versions include the Wii U console, a WiiPad, sensor bar, AC adapters, and HDMI cable. If you opt for the Deluxe set, you'll also get a play stand, charging stand, and console stand.
The current Wii remotes and nunchuks are fully compatible with the Wii U console. Who's planning on picking one up at launch?
Well, ever since the folks at Harmonix got their hands on the Beatles catalogue, we all (and by that, I mean ‘I’) figured that this day was coming. Sure enough, Apple, MTV, and Harmonix have announced The Beatles: Rock Band for release on 9/9/09, and a website has been put up with nothing but an interior shot of (what I believe is) Abbey Road Studios (main recording studio for the Fab Four) and a ‘9.9.09’ plastered across the screen. The game will feature content by the Beatles (duh) and will be bundled with signature instrument replicas if you order the full shebang, and if that means I get to rock a little plastic Hofner, I’ll be there on day one. When reached for comment, Paul and Ringo both chased me off their property with vicious dogs. I tried to reach the other Beatles, but I unfortunately lent my shovel to the neighbors.
Hit the jump for the full press release.
EA‘s upcoming open-world game Mercenaries 2: World in Flames is being pushed back until 2008, further relaxing the pressure on a still crowded holiday season for games. Speaking to developer Pandemic Studios President Josh Resnick, IGN coaxed out a few more details:
We’re adding nothing at this point. Our only goal is to make gamers proud that they own a copy of Mercenaries 2 by making the highest quality next-gen open-world experience the world has ever seen. If that sounds ambitious, then you should see how many cans of caffeine our programming guys have choked down during the past two years of development.
Resnick also complimented Rockstar and said that he wasn’t concerned about competing with Grand Theft Auto IV because, as he puts it, “We know gamers are bloodhounds when it comes to sniffing out a quality gameplay experience, and we’re hoping that scent leads them directly to Mercenaries 2.” He said they were using the extra time to focus on fixing bugs, tuning the physics and working on the mission structures.
The delay was initial rumored because retail outlets adjusted their release dates from late ‘07 to 2008, forcing Pandemic and EA to confirm the delay. Commenting on the leak, Resnick said, “Those dang sneaky retailers! You just can’t seem to keep a lid on something once they hear about it.”
Read More | IGN
The list of songs that will appear in Guitar Hero Encore: Rocks the ‘80s has been fully revealed with the announcement of the final eight, making for a total of 30 songs. Overall, the list isn’t terrible; it’s got a mixture of everything, from A Flock of Seagulls to The Vapors to Dio, but it just seems to be lacking any true flavor. It feels like a completely random selection of ‘80s songs, as opposed to, say, a really sweet group of ‘80s songs or one that captures a particular aspect of ‘80s music.. We still don’t have any official word on why Bow Wow Wow’s “I Want Candy” disappeared after being seen in earlier builds of the game.
The game is set for release on PlayStation 2 on July 24 at a full retail price of $49.99. Nothing has been announced, but 360 Guitar Hero II owners might be seeing a downloadable content package (read: lots of microtransactions) later this year containing these songs.
The newly announced songs:
- Anthrax’s “Caught In A Mosh”
- Accept’s “Balls to the Wall”
- Judas Priest’s “Electric Eye”
- Dead Kennedy’s “Police Truck”
- X’s “Los Angeles”
- The Go Gos’ “We Got the Beat”
- The Vapors’ “Turning Japanese”
- Winger’s “Seventeen”
- Limozeen’s “Because, it’s Midnite”
With the Halo 3 beta just hours away from release comes this bombshell: Halo 3 will be headed to retailers on September 25 (26 if you’re unluckily living in Europe). The beta alone has caused a tremendous whirlwind of press coverage and buzz among the community, and the release of the game is only going to be bigger.
“‘Halo 3’ is much more than a video game release; it’s the biggest entertainment event of the year,” said Peter Moore, corporate vice president of Microsoft’s Interactive Entertainment Business. “On Sept. 25, we intend to deliver a finale that will go down in entertainment history and leave people around the world with an experience that will be shared and enjoyed for years to come.”
Previous proclamations from Microsoft and Bungie placed Halo 3’s release this fall, which September 25 certainly qualifies for. Many people, myself included, predicted the game would launch in November, as to avoid the October release of Grand Theft Auto IV, and to be on store shelves by the holidays. Apparently, Microsoft is instead opting to ride on the initial wave of sales in September and October, and then benefit from the holiday shopping season.
Halo 3 will no doubt be working in tandem with Mass Effect in order to counter the onslaught of PlayStation 3 titles that will be seeing release later this year. Expect to see plenty more Halo-branded things in the coming months, too – another Halo novel, the Halo 3 Zune and that limited edition Master Chief Mountain Dew can you see on the right.
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