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Xbox LIVE Fall Update: We’ll be previewing Facebook, Twitter, Zune 1080p for you on Monday

Posted by Andru Edwards Categories: Microsoft, Xbox 360, Xbox Live

Zune 1080p Xbox 360

We just got word from our friends at that we’ll be getting the new Fall 2009 Dashboard Update on Monday, which means we’ll be bringing you a preview and walkthrough of all the upcoming dashboard features, including Twitter, Facebook, Zune instant-on 1080p movies, Last.fm, and more. For a look at everything we’ll be bringing you on Monday, hit the jump. Now go enjoy your weekend!

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inFAMOUS Preview, impressions, and screenshots

Sucker Punch invited us to step in the world of their new game —and that we did. In the ever so trendy Capital Hill, we entered a venue full of TVs with playable demos, food and drinks. For a couple of minutes I was captivated by the concept art displayed on the walls, but then was reminded that there was work to be done. After some chatter, it was time to introduce the main attraction.

So what is inFAMOUS? inFAMOUS is an exclusive title for the PLAYSTATION 3 due out May 26th. The game follows Cole McGrath, a man affected by the massive explosion that left Empire City in complete devastation. Cole not only survived the catastrophe, but now has developed electricity-based powers that allow him to use electricity to his advantage. He can suck up energy from street lights or vehicles and even shoot bolts of lighting from his hands. How he uses that power, however, is up to you. But with great power, comes great responsibility. All of the actions your character takes have an impact on Empire City. You can either help restore the city or keep it in a state of chaos. Helping innocent people will increase your good karma, where as killing them or using their energy for power will increase your evil karma.

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Gallery: inFAMOUS Preview, impressions, and screenshots


GDC 2009: Hands-On with America’s Army 3

Americas Army 3

Anyone familiar with military gaming (or anyone as cheap as I am) already knows about America’s Army, the PC developed by the United States military as an outreach program for the young’uns. It’s paid for by the guv’mint and completely free of charge to anybody who wants to play it (as any good PR campaign would be), and the folks behind the game let me get some hands-on time with the newest incarnation, America’s Army 3, at in San Francisco. Hit the jump for some of the things you can expect from the world’s most realistic military shooter.

 

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Burnout Paradise Gets Previewed

Burnout Paradise Screenshot

Tom Bramwell has a preview for the upcoming that is surprisingly thoughtful and critically considered as far as previews go. He discusses the challenges faced by in re-inventing a popular series practically from the ground up and asks some pertinent questions where they ought to be asked. For example, when the topic of the Crash mode comes up and Criterion mentions that they have scrapped the original concept of the popular mode, Bramwell presses the point, getting Criterion rep Matt Webster to confess they don’t yet know exactly how it will all work out:

Asked whether they’re opting for a Burnout 3 approach of trying to manoeuvre the car in slow motion between power-ups and Crashbreakers, or a Burnout Revenge “golf swing” of perfect start and target cars, Webster admits it’s not all there yet. “We’re still throwing ideas around. I think we’ll be talking about it more in the coming weeks.”

The preview isn’t about sticking it to the Burnout devs, though, it reads more like a fan of the series seeing drastic changes and slowly coming to the realization that if executed properly, these could make for a remarkable game. Among the more exciting aspects of Criterion’s open-world approach to Burnout is the focus on seamless online play that works the way most gamers prefer, by putting the folks in your Friends list first.

Burnout Paradise is scheduled to hit shelves early next year for and .

Read More | Eurogamer

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