Atari’s new president Phil Harrison has plans to have its name associated with more than simply retro gaming. Their “Jenga World Tour” and “Godzilla Unleashed” didn’t receive the best of reviews so they plan to move into MMO games, such as “The Witcher: Rise of the White Wolf” that will be released for PlayStation 3 and Xbox 360 late next year. Other plans include “EVE Online,” “Ready 2 Rumble Revolution” on Wii and “Ghostbusters: The Videogame.” Be that as it may, we still remember when “Asteroids” was hot enough for us and were grateful for the Atari name.
Read More | Reuters
GameVideos has posted a video of an interview with Sony Computer Entertainment’s Phil Harrison, head of worldwide studios, which took place during this year’s E3. 1UP.com’s Sam Kennedy and EGM’s Dan Hsu talk with Phil about Home, LittleBigPlanet, Madden’s 30 FPS woes, the Wii’s success, and more.
Be forewarned that if the pronunciation of the word “beta” as “bee-tah” irritates you, you may want to skip the portion pertaining to Home.
It always seems a bit silly to declare a “winner” of E3. It’s just so juvenile. This is a complex industry that can’t be distilled down to the simple question of “who beat whom.”
But we just can’t help it, can we?
Comparing the three keynotes this year, however, really is a grab-bag of possible outcomes. All three offered something interesting, and picking a single “winner” this year more than ever depends how you define “winning.”
My rundown is after the break.
Posted by Chris Pereira Categories: Action, Activision, Adventure, CAPCOM, Corporate News, Driving, E3, Electronic Arts, First Person Shooters, Hardware, Internet, LucasArts, MMORPG, Mods/Hacks, Music, PlayStation 2, PlayStation 3, PSP, Release Dates, Role Playing Games, SEGA, Sony, Special Editions, Sports, Trailers, Ubisoft
I’m going to come right out and say it: I’m coming away from Sony’s presentation more impressed than I was either Nintendo’s or Microsoft’s. They were very straightforward and showed exactly what we all wanted to see: the games.
In fact, this was one of the more impressive E3 press conferences in recent memory – check inside to find out why.
Today’s GDC keynote presented by Sony’s Phil Harrison covered a lot of what Sony believes to be features of the Game 3.0 platform, centered mainly around the feature set that the company has laid out in the PlayStation Home service, but Harrison also talked up the downloadable content that will be available on Singstar for the PlayStation 3 and their big new game LittleBigPlanet. Some of those able to attend the event have been liveblogging the keynote, and are linked below.
Read More | 1up
Read More | Gamasutra
Read More | Mercury News
Read More | Joystiq
The “still unofficially sort of official” Three Speech blog spoke with Phil Harrison at Sony about the recent backward compatibility controversy with the Playstation 3 in Europe. Harrison estimates that there will be roughly 1,000 Playstation 2 titles supported on the Playstation 3 at launch, with more potentially coming in future firmware updates. Now, with an estimated 8,000 Playstation 2 titles released during the PS2’s (continuing) lifetime, the distribution of those 1,000 backward compatible games will be important. Still, 1,000 is a fair chunk of games; Microsoft so far has managed around 300 for their emulation solution. Percentage-wise, though, Sony is hitting roughly 25 percent of their past catalog, while Microsoft is around 30 percent. So, while things might not be as bad as some assumed, Sony again seems to be flailing around somewhat trying to get a clear message out about their flagship console.
Read More | Three Speech
During Phil Harrison’s Q & A session at D.I.C.E., the Sony Computer Entertainment President revealed a new game to be released on the Playstation Network. The game Super Rub a Dub looks to be based around the infamous “duck demo” that Harrison showed off at E3 2005, and of course, gamers saw the original duck at the first E3 of the Playstation 2. The game will apparently be controlled entirely using the PS3 SIXAXIS controller, and Chris Kohler at Wired’s Game|Life blog has a few shots.
Read More | Game|Life
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