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Lara Croft gets reinvented for Tomb Raider reboot

tomb raider new lara croft

Tomb Raider has never been a game about pushing the boundaries of the character. Lara Croft herself served as the main attraction, using her alluring sexuality to coerce fan boys into controlling her around through uninspired sequel after sequel. While the gameplay was a novel innovation back in the PS One days, Lara Croft – and Tomb Raider in particular – has been spinning her tires in a rut. Not one to let character die, Crystal Dynamics finally has decided to bring Lara in for rehabilitation.

What is it that drives the story of a game? Is it the action? Or perhaps it is the environment? Certainly these things matter, but what drives them is the character. Great stories are moved along by the characters. The old Lara Croft really had nothing going for her. She’s the trophy wife – a hot chick you married too quickly only to realize just how vapid she really is. Sure you raid tombs and look hot doing it, but why do you do it, Lara? Are you truly happy?

Ironically, Toby Gard designed the character of Lara Croft as a reaction against stereotypes. But look at Lara Croft today and she is the biggest ‘F’-you to female gamers everywhere. Saddening considering the character behind the double D’s is an intriguing one: a wealthy and well educated aristocrat searching for her own way in life.

Transforming Lara into a believable character that is both accessible and strong willed is no simple task. Global Brand Director Karl Stewart and Art Director Brian Horton had to strip down the old Lara Croft in order to birth a new, more authentic person in her place.

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Gallery: Lara Croft gets reinvented for Tomb Raider reboot


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