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Call of Duty 4 Beta Ends September 30th

Call of Duty 4

Robert “402” Bowling from Infinity Ward has posted about some upcoming changes to the Call of Duty 4 beta on his blog. The most significant announcement is the closing of the beta on September 30th, but he also revealed that two days prior the level cap, which has been at 16 for a couple of weeks after being lifted from the initial cap of 11, will go up to 25. That gives beta testers only two days to jump from 16 to 25 before the beta closes down in anticipation of the game’s release November 5th.

Part of the post hinted that CoD4 had gone gold, but Bowling refused to come right out and say it, saving the announcement for more official channels. He did say that Infinity Ward had received congratulations from the Sony of America and the Xbox 360 certification team, which leaves little room for doubt that the game is in the final stages before shipping.

The beta has been an excellent marketing tool for Infinity Ward since the strength of the game is quite evident from the limited, multiplayer-only test version. Even though the game is likely gold, the beta continues for developers to continue gathering data for the inevitable title upgrades and expansion packs. The raising of the level cap so close to the end of the beta is, speculatively, due to the launch of a certain multiplayer juggernaut a few days prior.

Read More | Fourzerotwo's Blog

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Xbox Live Free For Three Days During Halo Launch

Posted by Paul Hamilton
Categories: Xbox 360, Xbox Live

Xbox LiveIn the midst of all the hype about the Halo 3 launch, one thing that is often overlooked is that not everyone who has a 360 is necessarily equipped to play the game in its entirety. Whether you’re staunchly against paying for an online service like Xbox Live or you just can’t afford it, for a few days at least it won’t matter.

Best Buy is sponsoring a three-day free-for-all granting all Xbox 360 users access to the Gold Service starting on September 25th and ending on the 27th. That means that Silver members get to experience Halo’s online multiplayer without charge for at least a handful of days after they pick up their copy of the game. Even if you’re not into the whole Halo thing, that doesn’t exclude you from taking advantage: Best Buy’s “the first hit is free” style promotion extends to all parts of the service so those without full access to Live could use the time to play some Gears of War online, check out the Call of Duty 4 beta (if it’s still up and running) or just use the time to play some free Uno.

Read More | Bungie.net

Harmonix Co-Founder Answers Questions About Rock Band

Rock Band Guitar ControllerThe Official Xbox Magazine’s podcast has an interview this week with Harmonix co-founder and president Alex Rigopulos about their upcoming game Rock Band. In the interview he talks about the game bundles, although light on concrete details he does confirm a band-in-a-box bundle that will include a guitar, drum kit and microphone. However, he goes on to say that the PlayStation 3 version will include a wireless guitar controller while the Xbox 360 version will have to include a wired guitar because Microsoft’s wireless technology is too expensive to make the bundle reasonably priced. Since the 360 also has only two USB ports, the 360 Rock Band bundle will also be packed with a USB hub.

Rigopulos goes on to discuss the game’s career modes a little, saying there will be both solo career mode that progresses in a linear fashion similar to what Guitar Hero players are used to, but they are also including a less linear band career mode. In this mode you traverse to various venues trying to build up your fan base and in some cases return to previously played locations to maintain your fame there. Also it’s worth noting that the solo career mode will not include a bass career track so your options are vocals, guitar and drums in solo career mode. But Rigopulos did reveal that the finale songs for each career path (and therefore likely the difficulty distinctions throughout) will be different for each instrument, and he even said that at this point the drum finale will be The Who’s “Won’t Get Fooled Again.”

Click to continue reading Harmonix Co-Founder Answers Questions About Rock Band

Read More | KOXM Podcast

Tony Hawk’s Proving Ground Demo Released Today

Tony Hawk's Proving Ground

Following close behind EA’s demo for new blood competitor Skate, Activision is dropping a demo of Tony Hawk’s Proving Ground onto the Xbox Live Marketplace today.

Proving Ground is supposed to challenge Skate with enhanced customization features, especially centered around making videos, and plenty of refinements to the online experience like seamless solo to multiplayer transitions. They’re also throwing in a nail-the-grab feature to compliment the popular nail-the-trick mode from last year’s Project 8 entry and multiple career paths. There is no firm release date set, but the game is expected to hit store shelves for most current platforms sometime in October.

Read More | Team Xbox

Games With Online Multiplayer Sell More

Multiplayer, Globe with Halo 2 Lobby

A research paper from Electronic Entertainment Design and Research has been released that suggests that games with online support can be crucial to a game’s retail success. Not surprisingly, another way to boost sales is to create a quality game (defined as those with a 90+ score on Metacritic), with these well-reviewed titles outselling the average release well above 5-to-1.

While making good games typically means making good money, naturally, it is a bit surprising to see the report indicate that sales can be doubled by dropping in an online mode. With online games selling twice the number copies that offline titles do, it’s curious to note that over half of games released don’t offer even basic online support.

Click to continue reading Games With Online Multiplayer Sell More

Read More | Ars Technica

MarioKart on Wii Supports 16 Players Online

Mario Kart Wii

’s popular arcadey racing game, is inevitably coming to the . When it does, a blurb clipped from the Official Nintendo Magazine UK says it will support 16 players in the popular battle mode.

Mario Kart solidified the WiFi features of the handheld unit and it’s quite possible that the Wii version is being positioned to do the same.

As with earlier versions the Wii Mario Kart will include updated versions of older tracks (in this case Wii translations of DS tracks) as well as all new racing locations. Mario Kart for the Wii is scheduled to be released next spring.

Read More | Go Nintendo via Evil Avatar


Quake Wars PC Demo Coming

Posted by Paul Hamilton
Categories: First Person Shooters, PC

Enemy Territory: Quake Wars

Splash Damage, developer for the upcoming multiplayer shooter Enemy Territory: Quake Wars based on the property, announced that it will be releasing a demo of the game on Monday, September 10th in anticipation of the game’s October 2nd release in North America.

Quake Wars was originally slated to be released in 2006 but was pushed back to allow for more testing and polish. The game is a team-oriented multiplayer skirmish game that takes place prior to Quake II in the game’s chronology and features objective-based missions, vehicles and full bot support for solo play.

Enemy Territory: Quake Wars is due in Europe and Australia September 28th.

Read More | Gaming Today

Gears of War For-Pay Map Pack Available Free Today

Gears of War's Marcus FenixThe Hidden Fronts map pack for the popular title , originally offered for 800 Microsoft Points several months back over some protestations from gamers and Epic themselves, is now available for free as promised.

Hidden Fronts includes four new multiplayer maps, Bullet Marsh, Garden, Process and Subway. For those looking to stretch a bit more life out of their Xbox Live multiplayer experience until hits, this may be the way to do it.


Guitar Hero III’s Wii Online Woes

Posted by Paul Hamilton
Categories: Music, Nintendo, Wii

Wii Guitar Hero III Online?Despite packaging the as an internet-ready and capable device, they seem to still drag their feet whenever it comes to online gaming. The latest evidence of this is the eerie quiet surrounding the online features of the upcoming , broken by The Bits Bytes Pixels and Sprites when they contacted a Red Octane PR specialist, Bryan Lam about what Guitar Hero III will be like online with the Wii. He distressingly told BBPS, “We’re working closely with Nintendo for an online solution, though at the moment we’re unable to confirm the status of the online multi-player.”

Considering the other GHIII versions are all set to have online modes and there ought not to be any technical hurdles, this can really only mean Nintendo is having a hard time letting go of the secret to their ultimate online strategy which is so secret not even the consumers can figure out what it is. Online versus and co-op modes may be bad enough as possible omissions from the Wii version, but a follow-up from BBPS suggests that the same hurdles exist for downloadable content as well. While it’s difficult to determine why Nintendo would want to feature-deprive third party developers from online action, it’s even less comprehensible why they would cut off money-making endeavors like song packs as well.

Read More | The Bits Bytes Pixels and Sprites via 4 Color Rebellion


Nokia Takes Another Stab at the N-Gage

Posted by Paul Hamilton
Categories: Hardware, Portable/Mobile

Nokia N-GageApparently is nothing if not persistent. This week Nokia plans to introduce a third cell phone to bear the name and try yet again to gain some traction with its cell phone/game device hybrid. This time they spent some time with the design firm Ideo to research what consumers wanted in such a device and think they have it right this time. “The graphics problem has been removed. And phones today are always connected and you always carry them with you. Phones are now the perfect device for gaming,” says product manager Tomi Huttula.

Most curious perhaps is the decision to stick with the name N-Gage, which at this point carries some pretty negative baggage. The idea of a cell phone that plays half decent games isn’t particularly bad on the face of it but the Finland-based company learned the hard way in 2003 that gamers, who are likely to be the early adopters and initial market for such a device, won’t jump on board just because an idea has potential but lacks proper execution. There’s no reason to stick with the brand name when it has already failed twice.

Still, Nokia seems undaunted by past disappointments and is focusing this time around on the multiplayer features and streamlining the experience to be more attractive to casual gamers. Also Nokia isn’t focusing on a single model this time around but will offer N-Gage games on a few of its Series 60 smartphones, presumably as a trial run, before gradually expanding to all Series 60 models. The prices have yet to be announced, but more details should be available later in the week.

Read More | New York Times via Game | Life


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