On Gear Live: Samsung S95C: The OLED TV You Can’t Afford (to Ignore!)

Avatar Kinect now available, Kinect Sparkler arrives this Thursday

Posted by Andru Edwards Categories: Kinect, Microsoft, Xbox 360, Xbox Live,

Avatar Kinect

Avatar Kinect, the Xbox 360 app that captures your facial expressions and maps them right onto your avatar, is now available as the newest gadget in Kinect Fun Labs. You can invite friends into a session, and communicate using your avatars in one of 24 different virtual stages. Things like a performance stage, talk show, and even a tailgate party. The sessions are recorded so that you can upload them to KinectShare.com, where you can download them and send them to the Twitters, Facebooks, and YouTubes of the world. You need an Xbox LIVE Gold membership to use Avatar Kinect, but Microsoft is opening it up to all members from now through September 8th.

On July 28th, Kinect Sparkler will appear in Kinect Fun Labs as well, showcasing the Kinect's new ability to do finger tracking. You use your body as a stencil and paintbrush, creating works of art in 3D, and uploading them to KinectShare.com. This one will cost 240 Microsoft Points.

Gallery: Avatar Kinect now available, Kinect Sparkler arrives this Thursday


Advertisement

Star Wars Kinect bundle features R2-D2 Xbox 360, C-3PO controller, 320 GB hard drive

What you see here is an R2-D2 inspired Xbox 360, along with a C-3PO Xbox 360 controller, and you'll find these as part of the Star Wars Kinect bundle that was revealed by Microsoft at Comic-Con. Also included in the bundle is a white Kinect sensor, Star Wars Kinect, and Kinect Adventures. The console also includes a 320 GB hard drive, which is a first for the Xbox 360 line. The console itself has custom R2-D2 sounds rather than the standard Xbox 360 chimes. You can pre-order these now, and they'll be shipping in the fall for $449.

Read More | Star Wars Kinect Bundle

Gallery: Star Wars Kinect bundle features R2-D2 Xbox 360, C-3PO controller, 320 GB hard drive


Nyko Zoom lets you stand closer to Kinect

Posted by Andru Edwards Categories: Accessories, E3, Kinect, Microsoft, Xbox 360,

Nyko Zoom

One of the biggest complaints with the Microsoft Kinect for Xbox 360 is its space requirement. For the depth-sensing cameras to function properly, Microsoft recommends a good eight feet between the Kinect sensor and your body. That's a lot of space, especially for all the apartment and dorm room dwellers out there.

Nyko might have fixed that problem with the Zoom, a surprisingly simple and affordable Kinect attachment that seriously cuts down on its need for room.

The Zoom is a wide-angle lens attachment that fits over the Kinect, changing how it sees the room. With a wider angle, it can see more laterally, but doesn't have as much depth. According to Nyko, this means the Kinect needs up to 40 percent less space than without the Zoom. Because it's just a set of lenses that fit over those on the Kinect, it doesn't need any power or complex installation; it just slides on.

The Nyko Zoom will retail for $29.99 when it ships later this year.

Click to continue reading Nyko Zoom lets you stand closer to Kinect

Gallery: Nyko Zoom lets you stand closer to Kinect


Nintendo Wii sales plummet by 31.5 percent from January 2010

 

wii sales

January has just not been a pleasant month for video game sales. At least, that's according to new numbers released by NPD. Total January 2011 sales for gaming accessories, portable systems, and games for PCs and consoles fell to $1.16 billion from last year's total of $1.22 billion. And the $1.22 billion figure for January 2010 is itself a decrease from January 2009 figures, or $1.33 billion in total sales.

Breaking that number out a bit, hardware sales took the biggest year-to-year hit, dropping 8 percent from $353.7 million in January 2010 to $324 million in January 2011. NPD no longer splits this number out into publicly available data for the various console manufacturers; however, Wedbush analyst Michael Pachter said that Microsoft was the only big player to experience year-to-year growth on hardware sales.

According to Pachter, Microsoft sold approximately 332,800 Xbox 360 units, representing a year-to-year growth of 14.4 percent for the company. More than half of the systems sold were also bundled with Microsoft's Kinect accessory.

Nintendo, on the other hand, found its sales down 31.5 percent compared to the same period of time last year. That's a drop from 465,800 Wii consoles sold in January 2010 to 319,000 sold in January 2011. The company still leads the current console market with 34.5 million Wii units sold in the U.S., in total, with Microsoft's Xbox 360 coming in second place at 25.8 million, followed by Sony's PlayStation 3 at 15.7 million.

Click to continue reading Nintendo Wii sales plummet by 31.5 percent from January 2010

Gallery: Nintendo Wii sales plummet by 31.5 percent from January 2010


Kinect Hack Turns World of Warcraft Into Full-Body Grind

Posted by Drea Avellan Categories: Microsoft, MMORPG, Mods/Hacks, PC,

Microsoft Kinect allows you to maneuver your character and navigate compatible games simply by using hand gestures and body movements – at least that’s how Microsoft intended it to be. Researcher Evan Suma and his team at University of Southern California, have found a way to use Kinect is a somewhat unusual way. OpenNI, hacked programs (FAAST), and some tech voodoo, have allowed this team of masterminds to plug in Kinect to their computer’s USB port, and use it to play World of Warcraft. The software translates real-world gestures into in-game commands that allows for the player to level-grind with their fists.

Click to continue reading Kinect Hack Turns World of Warcraft Into Full-Body Grind

Read More | Game Life

Gallery: Kinect Hack Turns World of Warcraft Into Full-Body Grind


NES Super Mario Bros. played using Kinect

Posted by John Kilhefner Categories: Mods/Hacks, Nintendo, Retro, Xbox 360,

Since Kinect came out there have been some pretty interesting hacks of the technology. The latest one is a retro reprogramming that allows “Yankeyan” to control NES classic Super Mario Bros. using his body as the controller.

“I programmed it to recognize my motions and passed the virtual button presses to the NES emulator," says Yankeyan. "I could have placed a simulated keypad right in front of me that I can press with my hands, but I thought full body gestures were more in the spirit of Kinect. Of course, Mario isn't designed to be played like this, so this is really really hard."

If you listen closely you can hear the sound of Shigeru Miyamoto’s Wii controller hitting the floor. 

Read More | Game Informer via Youtube

Gallery: NES Super Mario Bros. played using Kinect


PlayStation Move engineer slams Kinect Star Wars

Kinect Star Wars

One of the software engineers for Sony’s PlayStation Move, Anton Mikhailov, soke with EuroGamer on the topic of Kinect’s upcoming Star Wars game. "There's no way Kinect can do a good light saber game. Just never,” said Mikhailov.

Mikhailov then went on to brag about how a Move-compatible Star Wars game would be “damn better than Kinect’s,” even though no such game for Move has been announced.

“Technologically it's 100 per cent feasible,” continued Mikhailov on the subject of a Move Star Wars game.  "We can overlay objects over the controller in AR. You've seen that in Start the Party, and swords are a really popular one. The fidelity is certainly there to do all sorts of Star Wars kid-style action. You can very well do the light saber."

As if comparing a game in development to a theoretical game wasn’t bold enough, Mikhailov then questioned the integrity of the Kinect Star Wars demo: "I've seen the demo but it's so scripted, and wasn't it like, faked?”

Kinect’s outspoken guru Kudo Tsunoda was reportedly last seen lobbying Nintendo for the right to make the Move-Kinect rivalry “on like Donkey Kong”.

Read More | Eurogamer

Gallery: PlayStation Move engineer slams Kinect Star Wars


Kinect for Xbox 360 Interactive Art Installation by Seeper

Posted by Andru Edwards Categories: Culture, Microsoft, Xbox 360,

Check out the video above which features further info on the Kinect Munich art installation used by a company called Seeper at the launch of the Xbox 360 motion sensor. Get a look at how Seeper put together the large-scale interactive motion control art at the Stachus gate. Nice tie-in to the Kinect product, for sure.

Gallery: Kinect for Xbox 360 Interactive Art Installation by Seeper


Gears of War on Kinect?

gears of war Kinect

A pretty decent sized portion (read "all") of the hardcore market has been hesitant to pick up a Kinect for their Xbox 360, worried that Kinect's main use is solely geared to the casual crowd. Y'know - workout games, shallow kiddie games, and, wait, the entire Kinect line-up is comprised of these types of games? Well, maybe they do have a point there, but perhaps not for long. Many Xbox gamers (yours truly included) have been searching for a real reason to purchase a Kinect aside from the voice recognition  and hand gesturing menu fun. Well, Microsoft is apparently going to be using Spike TV's Video Game Awards to intro some big action games for Kinect, with Gears of War rumored to be headlining the bunch. 

Now, mind you this is just a rumor, so don't go breaking your piggy banks just yet. Also, it is not clear whether or not (if there is even a GoW game) this Gears of War title will be the third in the series, a current GoW reworked with Kinect controls, or a special Kinect GoW version. 

Still, it's hard not to get excited over the possibilities of a Kinect GoW, and speculate on just how it would work. Would you be willing to play GoW on Kinect? Do you even think it's possible to pull off well? Let us know!

Read More | IGN

Gallery: Gears of War on Kinect?


Microsoft sells a million Kinect units in ten days

Posted by John Kilhefner Categories: Microsoft, Xbox 360,

Kinect Sells One Million in Ten Days

Microsoft's original lofty claim to sell five million Kinect systems before the year's end isn't looking so far fetched after just ten days. Since its release Kinect has found it's way into the homes of a million happy (and possibly not so happy) customers. As of now, the Playstation Move is somewhere around the 3 million mark worldwide. However, Move was released over a month before Kinect, and those figures represent units shipped, not sold. 

We'll have to wait until the holidays are over to find out whose winning the motion control war. But with Kinect's insane amount of funding and mainstream infiltration, PS Move may just have to move (see what I did there?) out of the way. And let's not forget that there's still a little console called the Wii that we've forgotten in all the hype and hoopla. Hit the jump for Microsoft's obligatory braggadocios press release.

Click to continue reading Microsoft sells a million Kinect units in ten days

Gallery: Microsoft sells a million Kinect units in ten days


Advertisement

{solspace:toolbar}