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GDC 2009: Hideo Kojima: Solid Game Design: Making the Impossible Possible

Posted by Alex Lifschitz Categories: Culture, Features,

GDC 2009 Hideo Kojima

If you at any point in your life have enjoyed a stealth game, you might know Hideo Kojima as the man to whom you owe your firstborn. He’s the father of the beloved Metal Gear game/interactive movie series, and he delivered the final keynote of the today. And, as expected, it was worthy of a man who had just received a lifetime achievement award the night before. I took some pictures of the presentation, and tried to elucidate as best I can, but I seriously cannot stress how much you should try and find the video of the presentation as filmed by the GDC – Kojima is a genuinely funny guy with a lot to say, and if you like the cut of his jib (which is a very good cut, I hear), you deserve to see and hear the whole thing. In the meantime, have some on the house.

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Gallery: GDC 2009: Hideo Kojima: Solid Game Design: Making the Impossible Possible


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