Epic Citadel teases Unreal Engine on iOS
Posted by John Kilhefner Categories: Casual, Downloadable Content, Portable/Mobile, Screenshots

While waiting to get their hands on Epic Games’ (Gears of War, Unreal Tournament) iOS only game - Project Sword - Apple gamers will be able to explore just how well the Unreal Engine runs on their iOS device. Compatible with iPhone 4 and 3GS, 3rd and 4th gen iPod touch, and the iPad; the Unreal Engine tech demo, dubbed Epic Citadel, lets gamers explore a castle interface with all the bells and whistles of the Unreal Engine. Such as: bump offset mapping, real time lighting, texture mapping, global illumination, and more. Epic citadel was created in eight weeks and can be downloaded for free from the App Store.
More screenshots after the jump.
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iPad: What it means for Apple and gaming
Posted by Drea Avellan Categories: Casual, Editorial, Electronic Arts, Portable/Mobile
Yesterday, many rumors were put to rest with the release of the Apple iPad. People were excited, joyful, angry, disappointed, or just plain indifferent. Whatever you stance, you had some kind of reaction to Apple’s announcement of the iPad. Is it a giant iPhone? A female hygiene product? A cool netbook replacement? That’s for you to decide.
Whatever iPad really is, and regardless of what it’s competing against, one thing is clear–Apple wants to make a dent in the gaming industry. Developers and publishers were present at yesterday’s conference, including Gameloft and Electronic Arts (EA,) to show off their games running on the iPad, including a full-screen version of Need for Speed. EA made its presence clear, by announcing during the presentation they are to support the iPad platform with future titles built specifically for the device. This should come as no surprise to most, as EA has been a huge supporter of the iPhone and iPod touch as a gaming platform.
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