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Hands-on with the August 11 Xbox 360 Dashboard Update

Xbox Avatar Accessories

This morning, hooked us up with an early preview of the next Dashboard Update. We were able to get a look at the new features (which no longer require a PC,) the Avatar Marketplace, Game Ratings, Games on Demand, and more. While more coveted features like Twitter, Facebook, Last.fm, and Zune Marketplace won’t be landing until the fall, the update is still a solid one. Here are our thoughts on the next update, which lands on your Xbox 360 on August 11 (or sooner if you apply for early access!)

Click to continue reading Hands-on with the August 11 Xbox 360 Dashboard Update

Gallery: Hands-on with the August 11 Xbox 360 Dashboard Update


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Global Game Jam to Commence on Jan. 30th

Posted by Alex Lifschitz Categories: Culture,

World of Goo

For those of you who may not know, the Global Game Jam is a worldwide game-off where hundreds of indie game developers will try to rapidly create games based on set criteria in just about 48 hours. This, if you couldn’t tell, is difficult as hell to pull off, but usually leads to a bunch of interesting games. It’s set to go from Jan. 30th to Feb. 1st, in which time the Game Jam will roll over time zones and get the developers cracking. If you’ve played a number of indie games released this year (such as ), you know what kinds of minds are going to be fueling this. On the same note, a worldwide keynote will be broadcast for the Game Jam by none other than Kyle Gabler, developer of indie game (which, if you haven’t heard, is very very good). The description per the site:

In a Game Jam, participants come together to make video games. Each participant works in a small team on a complete game project over the course of a limited time period, usually over a weekend. With such a small time frame, the games tend to be innovative and experimental. The Global Game Jam (GGJ) is the first of its kind: a game Jam that takes place in the same 48 hours all over the world! The global Game Jam will start at 5:00PM Friday, January 30, 2009 through 5:00PM Sunday, February 1, 2009, (all times local). All participants in the Global Game Jam will be constrained by the same rules and limitations, with each time zone having one distinct constraint.

Look forward to more coverage and information about the Game Jam as we learn it, or head over to the site to get it all straight from the horse’s mouth.

Read More | Global Game Jam

Gallery: Global Game Jam to Commence on Jan. 30th


Okami Designers Form Seed

Posted by Christopher Sasaki Categories: CAPCOM, Corporate News,

Seeds

Capcom’s Clover Studio has been responsible for some of that publisher’s most creative games; Clover’s Okami was extremely well-received by critics, but unfortunately, those excellent reviews did not translate into sales. Last year, Capcom announced that the studio would be dissolved. Now, the primary creative forces behind Clover, Atsushi Inaba, Hideki Kamiya, and Shinji Mikami, have formed a new independent studio called Seeds. No announcement has been made yet about either game titles or platforms supported, but the Game|Life blog has a translation of their introductory statement.

Read More | Seeds via Game|Life

Gallery: Okami Designers Form Seed


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