The long-awaited Fable II, which we got a look at during the Microsoft E3 Media Briefing, has finally been dated. You can expect to pick up your copy on October 21, 2008. The image you see above features the Fable II Collector’s Edition, which will retail for $79.99, while the standard version prices out at $59.99. So, what do you get in the Collector’s Edition for your extra twenty bucks? We’ll tell ya:
- Bonus in-game content: Includes “The Hall of the Dead” dungeon, “The Wreckager” Legendary Cutlass Weapon and Otherworldy bonus
- Bonus DVD which features the Making of Fable II with Peter Molyneux
- Five printed Fate Cards
- Hobbe figurine with accessories
- 48 hour Xbox Live Gold trial code
Fable II is definitely one we are looking forward to. It looks like this game will be what the original should have been.
We’ve entered the auditorium here in the West Hall, and are currently waiting for the E3 2008 Xbox Media Briefing to begin. Very nice setup in here, by the way. Bunch of stage lighting, high definition displays, and…oh, even a mock living room setup. Snazzy. Anyhow, keep it locked here, as we will be bringing you live updates from the keynote as it happens. Any predictions on what we will be seeing announced today?
Oh, as for images, we will update the post with a bunch of those after the keynote ends. We wanna focus on bringing you the text updates for now, mkay?
We start with some Xbox 360 Street Talk, where apparently Microsoft went around town and interviewed people off the streets, and asked them about what they like about Xbox 360. Obviously, all good comments here. Now we get answers for questions like “What is a noob?”, “What does it mean to be ‘pwned’?”, “What does melee mean?”, “What does RPG mean?”, etc. Basically, what do average people know about video game terms. This is kind of like sitting through the advertisement trailers in the movie theater, the ones that come before the actual trailers.
Check out the rest of the keynote after the jump:
New videos for the upcoming PS3 game Folklore show some interesting footage of the game’s combat including some idea of how the epic boss fights will unfold. The game has a remarkable style and art direction that is visible here especially in the brief pre-combat cinematics.
Folklore looks a little like Kameo crossed with Fable and Pokemon as players control one of two characters who use the game’s “folks” as summoned creatures to do the grunt work of fighting foes. A follow-up to Genji, developers Game Republic are promising better Sixaxis controls and an online mode.
Folklore is scheduled for a North American release on October 12.
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