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Wii Supply Problems May Not Be Fixed This Year

Posted by Paul Hamilton Categories: Corporate News, Hardware, Nintendo, Wii

Manufacturing

Despite being much harder to find throughout the year in retail outlets than the competitor’s next-gen console hardware, ‘s may not see much improvement in availability until sometime in 2008. Nintendo originally planned to expand their production in June but were forced to delay their expansion plans due to tight supply of certain components coming from Taiwan-based suppliers.

Wii units are certainly far more available than they were shortly after launch but that may be related to the comparatively lighter demand; with the 2007 holiday season fast approaching and key titles like Metroid Prime 3, Super Mario Galaxy and Super Smash Bros. Brawl expected before Christmas, this could mean another tough Christmas on shoppers with Wii systems high on their lists.

Still, Nintendo has not backed down on projections made in April of this year and in a statement to GameSpot said, “Nintendo has no revisions to announce to its most recent shipment forecasts at this time.” They originally predicted that they would sell 14 million Wiis this fiscal year.

Read More | DigiTimes via GameSpot


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Playstation 3 Weekend Recap

Playstation 3 FrontThe Playstation 3 finally launched in the United States on Friday and gamers and scalpers were finally able to get their hands on the hardware. The limited supply of consoles meant that demand was driven to frenzied levels, surpassing the madness of last year’s Xbox 360 launch. One thing seems clear, though; it seems like very few retailers learned their lesson last year, and a confluence of events led this launch to be worse in many ways.

More after the jump.

Click to continue reading Playstation 3 Weekend Recap


Sony Dismisses PS3 Backward Compatibility Issues

Jack Tretton Sony VP Jack Tretton recently spoke with Game|Life about the upcoming Playstation 3 launch, and some of the issues that have surfaced. Tretton basically dismisses the backwords compatibility issues; he claims that despite issues with 200 games, with over 8000 games in the product compatibility database, this represents a high level of compatibility. Of course, since a number of these games are fairly high profile releases for the Playstation 3, including Gran Turismo 4, this probably does little to sooth the average gamer. Tretton also discusses the PS3 supply chain; gamers could see shortages last until Spring if demand holds up and the supply lines don’t improve. Also briefly touched on were the recent occurrences of violence among consumers waiting for the PS3 and the image scaling issues; Tretton essentially sidestepped the questions.

Read More | Game|Life

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