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Microsoft Xbox Live House Party to Launch February 15, incudes Alan Wake, Warp, and more

Alan Wake American Nightmare

Xbox Live house party is looking to start this year off with a bang. Four Xbox Live Arcade titles are set to be released in the weeks between February 15 and March 13, and we've got the list here for you to take a gander at. Warp, Alan Wake's American Nightmare, Nexuiz, and I Am Alive, in that respective order, with Warp kicking things off on February 15. Warp and Nexuiz will be 800 MS Points ($10) right out of the gate, however Alan Wake and I am Alive will be 1200 MS Points ($15.)

All of the information about the order of which the games would be released as well as the pricing was only recently unveiled by the ever popular Xbox Live celebrity, Major Nelson. Larry also goes on to tell us that if you purchase all 4 games within the allotted 1 month time period, you'll receive 800 Microsoft Points back as a bonus. Sounds like a pretty sweet deal.

Gallery: Microsoft Xbox Live House Party to Launch February 15, incudes Alan Wake, Warp, and more


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Alan Wake review

“Nightmares exist outside of logic, and there’s little fun to be had in explanations; they’re antithetical to the poetry of fear.”
- Stephen King

And so begins the story of . When you begin the game, that line is spoken by the main character, writer and horror novelist Alan Wake, and it sets the tone perfectly for the adventure that you are about to embark upon. Alan Wake is a game where you’ll spend time searching for answers, questioning what is real, and answering questions that the main character never wanted to have asked. The beauty of the title is that the premise is simple and enthralling all at once—a horror novelist’s story has come to life, and he is in the middle of it. Even stranger, he doesn’t recall writing it.

We must say, we’ve been excited about Alan Wake since we first heard about it some five years ago. The narrated gameplay makes it feel like you are playing through a novel, or maybe more closely, a series of Twilight Zone episodes. This is a welcome difference from the all-to-common feeling that developers often try to make it feel like you are “playing” a movie. The game has been in development forever, and saw a couple of delays, which normally signals trouble (just look at Too Human.) However, we are here to tell you that Alan Wake didn’t suffer for it. This is one book that you won’t want to put down until the very last word.

Click to continue reading Alan Wake review

Gallery: Alan Wake review


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