We’re giving away a limited edition Modern Warfare 2 Xbox 360 bundle!
We are kicking off our holiday giveaways with a bang! We’ve teamed with our friends at shoot it! to bring you this Modern Warfare 2 Xbox 360 limited edition console, a $400 value. The bundle includes a custom Xbox 360 console with exclusive design, a 250GB Xbox 360 hard drive, Call of Duty Modern Warfare 2, a pair of black controllers, and more. It hits stores on November 10th, and we’ve pre-ordered one that we’re giving away to one of you. Be sure to check out the giveaway rules to see how to enter!
Trials HD arriving on Xbox 360
Posted by Brandon Gribin Categories: Downloadable Content, Microsoft, Platformers, Release Dates, Xbox 360, Xbox Live Arcade, Xbox Live Marketplace
That’s right, folks - the next installment in the Xbox Live Summer of Arcade is about to drop! Trials HD is coming this Wednesday for 1200 Microsoft Points ($15).
Be prepared for a “full-featured, physics-based motorcycle racing platformer” that includes fifty stages as well as a level editor. Trials HD is an enhanced version of Trials 2: Second Edition.
Sounds like it may be a solid entry in the XBLA line-up. I’m amped to check this one out.
In fact Trials HD already has a few scores listed on Metacritic. Eurogamer boasts Trials HD “may end up being the best thing on Xbox Live Arcade all year.” Woah! Could it surpass ‘Splosion Man?!
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What Super Mario Galaxy would look like on high definition Wii
Posted by Andru Edwards Categories: Adventure, Mods/Hacks, Nintendo, Platformers, Screenshots, Wii
When Nintendo announced the Wii initially, one of the large collective groans we heard from gamers was in regards to the lack of high definition output. Well, here are a few images to make you lust for that HD Wii even more. The images in our Super Mario Galaxy HD gallery are taken from a Wii emulator that is capable of outputting 720p video. The images look great and all, but I guess Nintendo knows what’s best for us.
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| NeoGAF
Gallery: What Super Mario Galaxy would look like on high definition Wii
Portal Review: Non-linear puzzlement at its best
Posted by Sparky Categories: Electronic Arts, Internet, PC, Platformers, Puzzle, Reviews, Xbox 360

Valve’s big new gaming pack, The Orange Box, includes a stunning new kind of puzzle game called Portal. Portal is a non-linear puzzle platformer featuring M.C. Escher-like bending of space, and some of the most unique gameplay to hit gaming market in a long time.
Portal features Black Mesa’s newest research competitor- Aperture Sciences - creators of the aperture gun, a device capable of creating space-bending portals between almost any two points in space. It’s hard to describe the gameplay in words so check out Valve’s Portal page and view the trailers to try and wrap your head around it. Click through for Playfeed’s full thoughts on this fresh new gaming experience.
Click to continue reading Portal Review: Non-linear puzzlement at its best
Console Downloads: Super Street Fighter Puzzle HD Remix
Posted by Paul Hamilton Categories: CAPCOM, Downloadable Content, Platformers, Puzzle, Role Playing Games, SEGA, Virtual Console, Wii, Xbox Live Arcade
This week on XBox Live Arcade comes the anticipated and graphically enhanced arcade cult classic Super Street Fighter Puzzle HD Remix. In addition to upping the graphical fidelity on the game, Capcom has also rebalanced the game with the new X’ mode, although the original version will also be available. The game will cost 800 Microsoft Points.
On Wii‘s Virtual Console this week seems to be sequel week, with the Contra sequel Super C (previously available on XBox Live Arcade) for 500 Wii Points, the SNES role-playing classic Breath of Fire II for 800 Wii Points and the Sega Genesis version of Ghouls n’ Ghosts, the follow-up to Ghosts n’ Goblins for another 800 Wii Points.
Console Downloads Feature Space Bounty Hunters and Also Giraffes
Posted by Paul Hamilton Categories: Adventure, Nintendo, Platformers, Retro, Third Person Shooters, Virtual Console, Wii, Xbox 360, Xbox Live Arcade

People with virtual currency burning pixelated holes in their alternate reality pockets can check out the Xbox Live Arcade and the Wii Virtual Console this week for some new (or perhaps old) titles. The most exciting offerings this week look to be the Jeff Minter shooter Space Giraffe and the wonderful SNES classic, Super Metroid.
Click to continue reading Console Downloads Feature Space Bounty Hunters and Also Giraffes
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| Nintendo Press Release
Ratchet and Clank Future Officially Dated for October 23rd
Posted by Steve Van Neil Categories: Action, Adventure, Platformers, PlayStation 3, Release Dates, Sony

On the latest episode of its Full Moon Show Podcast, Insomniac Games has disclosed an official North American release date of October 23rd for Ratchet and Clank Future: Tools of Destruction. The game is the fifth installment of the popular action/platform series (okay, so Deadlocked was more of a multiplayer shooter), and first for the PS3. A real next-gen mascot platform game (movie licensed ones don’t count) has been a long time coming, but luckily we have Insomniac around to temporarily rescue us from the glut of dark and mature steroid-addled first person shooters.
Insomniac has promised that a PSN demo will arrive before the final game, but all we have as far as a timeframe is a painfully vague, “Near future.”
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| Insomniac Games
Bosses And Enemies To Be Included In LittleBigPlanet
Posted by Chris Pereira Categories: Platformers, PlayStation 3, Sony

In the latest issue of Electronic Gaming Monthly, senior producer on LittleBigPlanet, Pete Wilson, confirmed that LBP is going to be more than just a platformer.
It’s funny—I don’t think we actually mentioned this previously, but yes, we will certainly have enemies in the game; I think that’s a fundamental part of good gameplay,” said Wilson. “They will range from little robots that simply roam from left to right to spectacularly complex beasts that pose quite a challenge. We’ve recently built this big, huge giant, and, as with other objects in the game, he’s composed entirely of materials that you wouldn’t expect. He’s quite intimidating, and shows the possibility of what designers can create.
Sounds pretty sweet. If the game enables you to create enemies, then that throws another major dynamic into the mix.
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