Capcom has just released a new trailer for Devil May Cry. The game is still in development, but if the trailer says anything, they are trying really hard to take the game in a new direction. Devil May Cry is no new franchise, but this is the first game in what will most likely be a new series. The previous Devil May Cry series ended with 4 games and a large fan base. This new game hopes to reel in new fans while also providing a new experience for fans of the original series. Watch the trailer below to understand why.
Deadly Premonition, the popular PlayStation 3 and Xbox 360 title, is getting a re-release for the PS3. This new release of the game promises to include better graphics and PlayStation Move support, alongside new scenarios to play through. This information was revealed when Toybox Games founder Yasuhiro Wada let the news slip at GDC. We can expect to hear a lot more about the game at this years E3 event.
"Gears of War 3," the final installment in the Gears of War trilogy, is slated to hit store shelves on September 20, bringing the war between The Coalition of Ordered Governments (COG) and the Locust Hoard to its conclusion. However, you don't have to wait until the fall to play the game; developer Epic Games has given those who purchased "Bulletstorm: Epic Edition" or pre-ordered "Gears of War 3" a chance to take the online multiplayer for a spin. New and returning gamers will appreciate all the new weapons, characters, and the smooth online experience.
The "Gears of War" beta comes with a purpose. Besides letting gamers preview the title before its release, Epic Games is using it to test its new dedicated online servers. The studio is also looking to iron out any bugs, glitches, and exploits that plagued the previous series entries.
The gameplay of "Gears of War 3" multiplayer remains mostly the same, but it incorporates new weapons, maps, game modes, and game play mechanics. Gamers will continue to strategically go in and out of cover to get a better position for the kill.
Once in awhile there comes along an experience that shapes the way that we look at things. A video game experience that makes something in your brain tingle. A game where simply a mere melody from its title screen sends nostalgia crawling up your spine. There are a few video games with these kinds of experience that stick out in our minds; not just for being great games, but for their “wow” factors. Sometimes these experiences are shaped by our personal interpretations; i.e. revolving around what was going on in our lives at the time. Therefore, you may have a different top five list, but we can all agree that the following five games helped to shape the way video games are made even to this day.
If you didn’t go to E3 this year, well, you didn’t miss much. I mean, well, you missed dancing. And space marines. And Skittles.
You missed Skittles the Dancing Space Marine, the unofficial mascot of E3 2010.
Microsoft hatef*cked their audience with scripted hilarity and dated motion control games. Sony pimped a new 3D TV technology that costs thousands and can only be watched by a few people at a time. Nintendo was the show’s net positive with a bunch of new, awesome games and the 3DS’s grand appearance.
Some commentators looked at this year’s presentation and predicted the fall of the game industry. Others sighed and walked away. Some of us were unable to post because we were caught somewhere inbetween the NBA Finals riots and my third vodka and red bull, which was weak, and I took notice of that.
I’m here to tell you that things aren’t quite as grim as some would have you believe. This time around, I want to talk about Kinect. Hit the jump for some ill-informed musings.
“Nightmares exist outside of logic, and there’s little fun to be had in explanations; they’re antithetical to the poetry of fear.”
- Stephen King
And so begins the story of Alan Wake. When you begin the game, that line is spoken by the main character, writer and horror novelist Alan Wake, and it sets the tone perfectly for the adventure that you are about to embark upon. Alan Wake is a game where you’ll spend time searching for answers, questioning what is real, and answering questions that the main character never wanted to have asked. The beauty of the title is that the premise is simple and enthralling all at once—a horror novelist’s story has come to life, and he is in the middle of it. Even stranger, he doesn’t recall writing it.
We must say, we’ve been excited about Alan Wake since we first heard about it some five years ago. The narrated gameplay makes it feel like you are playing through a novel, or maybe more closely, a series of Twilight Zone episodes. This is a welcome difference from the all-to-common feeling that developers often try to make it feel like you are “playing” a movie. The game has been in development forever, and saw a couple of delays, which normally signals trouble (just look at Too Human.) However, we are here to tell you that Alan Wake didn’t suffer for it. This is one book that you won’t want to put down until the very last word.
Gallery: Alan Wake review
As I write this, I am squeezed into a coach seat on a 12 hour flight from an undisclosed location in the middle east to New York City. Once I get done with this, I have another 6-hour jaunt to Los Angeles, and the memory of my last 2-hour flight here fades with every drop of overpriced airline beer. In these trying times, a man needs to keep entertained. My DS is charged, but alas, I have completed Castlevania already.
There are three - no, four crying infants on board. The man to my left has clearly not showered since the Reagan administration. If I don’t survive, let me leave you with these thoughts of what could have been, if only I had taken this frightening possibility into deeper consideration.
Hit the jump for my last coherent thoughts before the chilling onset of complete madness.
Looks like a couple of guitars, right? Look closer.
Closer still. We weren’t at NAMM or anything. See those little colored marks on the fretboard? Yup, those are real, honest-to-god game controllers. These Power Gig guitars were being shown off at the GDC by the fine folks at Seven45 studios. And by “shown off,” we mean they had their employees using them in an enclosure on a TV screen that nobody could see. Great marketing, that.
Apparently, these are real, functioning electric guitars. Between sets of an unseen music and rhythm game being developed by Seven45, the employees would plug the controller into an amp stack and shred for a while. And it sounded good! Oh lord, did it sound good.
Now, we didn’t have a chance to actually use one of these guitars or see the game they were playing (which apparently has Cult of Personality by Living Color as one of the songs), nor did anybody else - this was eyes only for the guitars, and ears-only for the game. We were told that these will, in fact, function as controllers for Rock Band and Guitar Hero, and you’ll play them in much the same fashion (though you can choose whether to pick a string or strum them all). Their proprietary game, though, has a mode that will involve hitting specific strings and notes, like tablature. (One source who saw the game in action voiced some negative opinions, but Seven45 isn’t showing anything else off until E3.)
A similar microphone and drum setup has been announced, but we have yet to see how they will differ from the current stable of music controllers.
Read More | Power Gig
Poor Mafia. When the first game released in 2002, it drew plenty of criticism for being too much in the vein of Grand Theft Auto. The game actually had a flair of its own and a distinct cinematic style, with plenty of interesting moments and glowing reviews. Some moments in particular (notably the one involving crashing a funeral) were altogether more memorable than anything in other open-world games.
Nearly a decade later, 2K Games has decided to bring the series to current-gen consoles with Mafia II. We got a hands-on sneak peak at the game at the GDC. Do your best Marlon Brando impersonation (note: please do not do your best Marlon Brando impersonation) and hit the jump to see how it stacks up to its namesake.
3D was a fad that died a well-deserved death during the 90s. Of course, the flame was kept alive by evil, evil hipsters who swapped between polarized lenses and shutter shades for a while, but only recently has it come back in a big way (thanks to new glasses, new technology, and the ability for us as a culture to forgive transgressions for existing as fads before being properly implemented.)
Sony is apparently on board with the 3D revival, and they had a bunch of games and TVs showing off their 3D technology at the GDC. Hit the jump for our hands-on impressions.
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