Check out the video above which features further info on the Kinect Munich art installation used by a company called Seeper at the launch of the Xbox 360 motion sensor. Get a look at how Seeper put together the large-scale interactive motion control art at the Stachus gate. Nice tie-in to the Kinect product, for sure.
It's no mystery that the Xbox 360 isn't Japan's ideal console. Big name first person shooters like Halo are not hyped up in Japan to nearly the same extent as they are in America. Apparently, it seems that Kinect may too suffer the same fate, as gamers line up to play Gran Turismo 5 and neglect Kinect entirely. While this doesn't necessarily mean Kinect will have a poor launch in Japan, it's not a good foreshadowing of things to come either. Although, the Japanese base is a fairly small one when compared to both the European and American markets, so Japanese producers still have good reason to make Kinect games even if the hardware isn't embraced by the locals.
Read More | Kotaku
"It's on like Donkey Kong, beeyotch."
Sorry, Stifler, but not anymore. Not since Nintendo decided to make the phrase "it's on like Donkey Kong" a permanent staple of their company.
However, if Nintendo had decided to trademark this phrase a few years ago they would've been able to cash in on the phrase's popularity, but it's not quite at the height that it was around the time that the Stif-meister brought it to mainstream popularity in American Wedding.
This decision to now trademark the phrase comes on the heels of the announcement of Donkey Kong's return to the gaming world in the appropriately titled Donkey Kong Country Returns for the Wii.
Lets all have a moment of silence for "it's on like Donkey Kong". Perhaps a new saying will emerge? "It's on like Banjo Kazooie", just sayin'...
Dutch sweetheart Sylvie van der Vaart joined shoppers in Munich's famous Karlsplatz to create a breathtaking piece of interactive, art inspired by Kinect. State of the art technology allowed shoppers to take control of the iconic Stachus gate, bringing the ancient medieval structure to life by jumping, dancing, waving and gyrating. Definitely a cool sight to behold.
Hearing the “pluck” of an achievement is a joy to some, but to others, that little achievement sound is a rush similar to sky diving on cocaine. As gamers, we’ve all been there - slightly obsessed with getting all the achievements for a particular game. But, for achievement hunter and stay at home mother Kristen, one full game of achievements wasn’t enough.
"I wanted to get to 200,000, so I started playing some cheesy kid games," said Kristen. Playing games in this manner to get achievements is called “boosting” by some, and now that Kristen reached her goal of 200,000 she plans to cut back a whole lot.
"I've been gaming for so long, I'll never quit - I'll probably keep gaming until I'm 70. But as far as achievements, I plan to cut back a lot now," said Kristen. “Now that I've hit it, I can't wait to just play Black Ops."
Kristen seems to have gotten over her achievement addiction, but only time will tell if she can stop from going on achievement benders this holiday season.
Read More | Kotaku
Sega seems to be quite happy with Sonic Colors, and plans to celebrate in New York City this evening, from 6pm to 10pm in Bryant Park with an ice skating party and free hedgehog hats. If you are among the first 300 people to arrive at Sonic Colors launch part at Citi Pond in Bryant Park then you will be able to keep your head warm in Sonic style with a free Sonic the Hedgehog hat.
Furthermore, the same 300 attendees will get to skate for free, and as a bonus to make things seem extremely cheesy, will get to skate to the Sonic Colors theme song - “Reach For The Stars”, awesome!
Read More | Kotaku
Once in awhile there comes along an experience that shapes the way that we look at things. A video game experience that makes something in your brain tingle. A game where simply a mere melody from its title screen sends nostalgia crawling up your spine. There are a few video games with these kinds of experience that stick out in our minds; not just for being great games, but for their “wow” factors. Sometimes these experiences are shaped by our personal interpretations; i.e. revolving around what was going on in our lives at the time. Therefore, you may have a different top five list, but we can all agree that the following five games helped to shape the way video games are made even to this day.
For all you retro NES fans out there that just can’t get enough, you’ve gotta admire the time and effort put into this bedding project that ended up being a surprise birthday gift to one superfan. Extra points for the controller pillows.
Read More | Instructables
September 9th marks the anniversaries of two systems that found their place nestled in the bosoms of video game culture in their own different ways. The PlayStation solidified itself as the first console to reach 100 million units sold (the PS2 has since surpassed this), while the Dreamcast remains a cult favorite among gamers. Both consoles helped to revolutionize the way that video games are played today, and we owe them a bit of gratitude on their American birthdays.
Read More | Sega Forums
A new infographic released by Sony in honor of the 15th anniversary of the PlayStation reveals some interesting statistics about PlayStation gamers. According to the chart, six out of ten PlayStation gamers would rather give up their cell phones for a year in favor of keeping their PlayStation. While 84% would sooner deactivate their Facebook and other social networking accounts for a year. Would you sacrifice social networking and your phone in favor of playing video games?
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