On Chic Dish: Look Book for Anna Sui’s Gossip Girl-esque Line Leaks

It’s no secret that I am a big supporter of Pandemic Studios’ . Earlier this year, I was exposed to the game in its early development stage and even then—It looked extremely promising. The Saboteur is the story of a car racer in Nazi-occupied Paris looking for revenge. Now, I know what you are thinking, “Not another World War II game!” However, The Saboteur offers you an intimate experience with the characters, while World War II is only the backdrop of the story. In previous interviews, I have been able to get a little more background information of the game, if only to get a glimpse of what this world looks like. Recently, I was able to sit and chat with the Lead Designer of The Saboteur, Tom French, and find out some more background information of the game and what it has to offer us.

Tom, tell us a bit about your background.
My first game at Pandemic was Mercenaries, which was my first job as a designer. I have been in the videogame industry for about 12 years and most of my history was at Blackout Studios. I worked a little bit on Fallout, and a lot on Fallout 2, and I worked on some prototype that got canceled before they shut down.

Click to continue reading Exclusive Interview: Tom French, The Saboteur Lead Designer


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Mass Effect iPhone

Ok, so maybe the Internet doesn’t always lie. Bioware has finally opened up and decided to clear up rumors that came about from an online survey regarding one of their games. Community coordinator Chris Priestly has confirmed that Mass Effect: Jacob’s Story is in fact, a title in development for the and .

The game will revolve around a side-story which focuses on one of the new characters for the upcoming title Mass Effect 2—and not a ‘bridging’ or prequel game as some had speculation. More information for the game will be revealed later this month and my guess is that we will get to see some of this in action at .

Read More | Joystiq

Sucker Punch invited us to step in the world of their new game —and that we did. In the ever so trendy Capital Hill, we entered a venue full of TVs with playable demos, food and drinks. For a couple of minutes I was captivated by the concept art displayed on the walls, but then was reminded that there was work to be done. After some chatter, it was time to introduce the main attraction.

So what is inFAMOUS? inFAMOUS is an exclusive title for the PLAYSTATION 3 due out May 26th. The game follows Cole McGrath, a man affected by the massive explosion that left Empire City in complete devastation. Cole not only survived the catastrophe, but now has developed electricity-based powers that allow him to use electricity to his advantage. He can suck up energy from street lights or vehicles and even shoot bolts of lighting from his hands. How he uses that power, however, is up to you. But with great power, comes great responsibility. All of the actions your character takes have an impact on Empire City. You can either help restore the city or keep it in a state of chaos. Helping innocent people will increase your good karma, where as killing them or using their energy for power will increase your evil karma.

Click to continue reading inFAMOUS Preview, impressions, and screenshots

Gallery: inFAMOUS Preview, impressions, and screenshots


Saboteur screenshot 4

Pandemic Studios gave us a look at The Saboteur, their upcoming action title that paints us the picture of a Nazi-occupied Paris through the eyes of race car driver, Sean Devlin. As our leading Irish man starts off on a mission to get revenge, you will be able to explore the city of Paris in all its open-world goodness and get the job done. Want fighting, climbing to roof tops, derailing trains or an arsenal of weapons? The Saboteur has that – and that is just the tip of the iceberg.

The Saboteur runs on the Odin engine, which was built specifically for the game from the ground up and dying to show you what it can do. These screenshots are only a sample of some of the great graphics and art styles this game will deliver, check them out in The Saboteur screenshot gallery.

Read More | The Saboteur screenshot gallery

Gallery: Latest screenshots of The Saboteur


Satoru Iwata

At the ass-crack of dawn, I got out of bed and hoofed it to Moscone South in San Francisco for the start of the GDC proper, kicked off by a keynote with one half of the fanboy’s wet dream, Satoru Iwata, president of the Big N. The line, as expected, was around the block, and I ended up passing the time by measuring my growing distaste for humanity before finally getting in and being seated. The talk, though, “Discovering New Development Opportunities,” was worth the wait. We laughed, we cried, we hemmed and hawed, and I’m not saying there were some tits, but I am certainly making the implication. Hit the jump for what you need to know about Iwata-san’s keynote, recorded moment by moment.

Click to continue reading GDC ’09: Nintendo Keynote: Wii 4.0, New Zelda DS game, more


ElementalPlayers of Galactic Civilizations will be happy to know that the same company, Stardock, has announced that their new game, Elemental: War of Magic, will be out in Q1 2010. That seems way down the line, so if you cannot wait, you can play their public beta next June. The game is a strategic fantasy and has magic and lore incorporated. Players rule their own kingdoms and combine spells, exploration, adventure and interaction with others. Pre-order for $49.95 on Stardock’s site, with other information available there as well.

Read More | Stardock

Too Human CoverEarlier this morning, our copy of Too Human finally arrived. You know, the one we’ve been waiting over a decade for? Well, Silicon Knights baby will finally be available for all to purchase tomorrow. We figured we would give you a glimpse into our initial impressions of the game. I’ve been playing Too Human for about three hours now, and feel like I am about halfway through the story. I’ve destroyed creatures, upgraded weaponry, and chosen my path. Hop on down to get our full thoughts on Too Human, the next big title for the .

Click to continue reading Too Human quick review


So, you know that game we have all been waiting for, for, like, ever? Well, according to EA and Maxis, Will Wright’s next gaming masterpiece is finally ready for prime time, as they have announce that the game has gone gold. What does that mean? To put it simply, it’s done. In the can. The game will hit store shelves on September 5 here in North America, as well as Asia Pacific. For those in Europe, September 7 is the date for you.

We know, this is a long ways away from Q4 2006, when the game was supposed to launch, but when it comes to Spore, we will take what we can get. If you need to see what the game is all about, check out the video above from from the EA keynote. You will find Will Wright talking about Spore, and just how amazing the game will be.

For those of you on Nintendo DS, Spore Creatures is yours to be had on September 7.

Read More | Spore Goes Gold

Fable II Collector's Edition

The long-awaited , which we got a look at during the Microsoft E3 Media Briefing, has finally been dated. You can expect to pick up your copy on October 21, 2008. The image you see above features the Fable II Collector’s Edition, which will retail for $79.99, while the standard version prices out at $59.99. So, what do you get in the Collector’s Edition for your extra twenty bucks? We’ll tell ya:

  • Bonus in-game content: Includes “The Hall of the Dead” dungeon, “The Wreckager” Legendary Cutlass Weapon and Otherworldy bonus
  • Bonus DVD which features the Making of Fable II with Peter Molyneux
  • Five printed Fate Cards
  • Hobbe figurine with accessories
  • 48 hour Xbox Live Gold trial code

Fable II is definitely one we are looking forward to. It looks like this game will be what the original should have been.


We’ve got notes galore for you as it pertains to the Sony E3 2008 Media Briefing, and we’ve also got a full gallery from the event for you as well. As if that weren’t enough, we’ve even got E3 2008 Sony Media Briefing video highlights as well. Anyhow, here’s the scoop, live from the Sony event.

Jack Tretton hits the stage after a montage of upcoming games for PS3, PS2, and PSP. He starts joking around and giving a brief history of the Shrine Auditorium. Playstation brand was seeded 15 years ago this week, where Sony decided to create it’s own videogame console. He talks about the long-term 10 year strategies employed into the Playstation and Playstation 2. Says there were marquee games for those titles, but they came out years after teh console debut. Same for the Playstation 3. He gives some props to PS3 as well, talking about Blu-ray and the Cell processor.

“We’re here to talk about genre-defining kick-ass games” - alright, let’s do it. That would be a big change from what Nintendo had to offer us. Games like Metal Gear Solid 4 is the reason why you buy a Playstation 3. Over 75 titles are exclusive to the console. Today Sony has three successful platforms on the market at once. They start with PS3.

Click to continue reading Live from Sony’s E3 2008 Media Briefing

Gallery: Live from Sony’s E3 2008 Media Briefing


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