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Mass Effect 3 sells 890,000 copies on day one
Posted by John Ball Categories: Action, Adventure, Corporate News, Kinect, Microsoft, Release Dates, Role Playing Games, Third Person Shooters, Xbox 360

As any in-the-know gamer should be aware of, Mass Effect 3 was released last Tuesday, and, man, is it flying off the store shelves. Opening day sales for the game hit 890,000 units, which is most definitely a lot of cheddar. 1.5 million units of the title have been shipped to retailers worldwide, however take note that the number of units shipped does not correlate with the number of units sold.
To learn more about the game check out our Mass Effect 3 Kinect feature.
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Nintendo 3DS to pick up analog pad, 3D video recording
Posted by Andru Edwards Categories: Accessories, Adventure, Driving, Hardware, Nintendo, Nintendo 3DS

Nintendo is trying hard to build interest in the Nintendo 3DS handheld game system. The company dropped the price of the 3DS from $250 to $170 last month, and has now announced that it will be getting 3D video recording, an optional add-on secondary analog pad, and two new Mario games by the holiday season.
The Nintendo 3DS has been able to take 3D photos since its release, but an update will add video functionality to the system. The free update, planned for this November, will let users record 3D video, which can then be viewed in 3D on the device's screen.
Click to continue reading Nintendo 3DS to pick up analog pad, 3D video recording
Star Fox 64 3D launches September 2011
Posted by Andru Edwards Categories: Action, Adventure, E3, Nintendo, Nintendo 3DS, Portable/Mobile

Nintendo has announced Star Fox 64 3D for the Nintendo 3DS portable. The game will support both analog movement, as well as supporting the Nintendo 3DS accelerometer, allowing you to simply tilt the console to fly throughout the vast levels. The other big feature touted is that you'll be able to see the faces of up to three other friends who you are playing multiplayer with, thanks to the Nintendo 3DS front camera. Each player will have a small box over their vehicle, where you can see exactly who is in control. Star Fox 64 3D will be available in September 2011 in the US.
Luigi’s Mansion 2 announced for Nintendo 3DS
Posted by Andru Edwards Categories: Adventure, E3, Nintendo, Nintendo 3DS

It's been years since the original Luigi's Mansion game hit the scene, but Nintendo is finally set to release a sequel. At its E3 2011 media briefing, Luigi's Mansion 2 was announced, and it'll be a Nintendo 3DS exclusive. No release date was given, but it certainly looks like a title that'll highlight what the 3DS can do.
Mass Effect 3 delayed until 2012
Posted by Andru Edwards Categories: Action, Adventure, PC, PlayStation 3, Xbox 360

Gamers hoping to find Mass Effect 3 under the Christmas tree this year are out of luck. The latest installment of BioWare's popular mature-themed sci-fi franchise has been delayed until the first quarter of 2012, the company said Wednesday.
"Mass Effect 3 will be released in the first three months of 2012. The development team is laser-focused on making sure Mass Effect 3 is the biggest, boldest and best game in the series, ensuring that it exceeds everyone's expectations," BioWare executive producer Casey Hudson posted on Facebook.
The follow-up to Mass Effect 2 was originally slated for release in time for the 2011 holiday season, according to various gaming websites, though some have already updated that information to reflect the delayed release of the RPG third-person shooter.
Click to continue reading Mass Effect 3 delayed until 2012
GDC 2011: New Mario title coming for 3DS, Ocarina Of Time 3D coming in June
Posted by Alex Lifschitz Categories: Adventure, Nintendo, Nintendo 3DS, Platformers

(Image courtesy of Destructoid.com)
According to the information from the Iwata keynote today at GDC 2011, there's a new Mario title on the way from the Galaxy team for the Nintendo 3DS. The placeholder logo has a tail attached, as pointed out by Iwata, claiming more will be revealed at E3 this year. According to him, the 3DS technology allowed Shigeru Miyamoto to address a fundamental problem with 3D location and platforming mechanics. I'd give more credit to Nintendo than to take the obvious route and link the logo imagery to the Tanooki suit, so expect a new game mechanic unique enough to warrant a logo slot.
Aditionally, it was announced that the 3D remaster of Zelda: Ocarina of Time will be hitting on June 7th. Along with 3D functionality, the game has recieved a graphical overhaul so it doesn't look quite as fugly as the N64 version. This will continue the Nintendo release strategy of using our childhoods to plaster their headquarters with money, and there's still plenty of time to hear more about the game before you decide to purchase it, so keep your eyes open for more coverage in the coming months.
Real-life Fallout 3 Helmet
Posted by Drea Avellan Categories: Adventure, Culture, Role Playing Games
I am known to dabble in the arts - I paint, draw, and like to make a mess with glue. However, don't ever confuse this with being in the least crafty. I cannot make anything myself, which is a great loss when Halloween comes around. Unlike me, Josh Jay probably got all the candy on the block.
Josh is the creator of this amazing Fallout 3 helmet. Why he crafted this stunningly detailed piece is unknown, but those reasons don't matter. It is awesome.
To see pictures of the step-by-step process, you can view his Facebook galleries:
Assassin’s Creed: Brotherhood now available for $34.99 on Amazon
Posted by Drea Avellan Categories: Adventure, Hot Deals, PlayStation 3, Ubisoft, Xbox 360

This goes out to all my broke Assassin's Creed fans. I know what it's like; the next instalment of your favorite game comes out, one you have been waiting for what feels like a lifetime. But there is one big, big problem -- you don't have an extra 60 bucks to shell out for a video game. Things like rent, baby diapers, and holidays often get in the way of what we really want. Well, I think I can help. Assassin's Creed: Brotherhood is available for $34.99 on Amazon for both Xbox 360 and PS3 platforms--that's a savings of 42%. Sure, it's not free but every little bit helps!
The Legend of Zelda prototype appears, try it now
Posted by John Kilhefner Categories: Adventure, Nintendo, Retro

Then as Zelda no Densetsu for the Famicon Disc System, this early prototype shows a considerably less difficult adventure for Link to conquer: enemies appear less frequently and rupees aparantly grow on trees. Other changes include minor differences in character design, such as the whiskers on the Pols Voice as seen in the pictures above (FDS version pictured left).
Click that read link to try out the rarest build of Zelda no Densetsu known to man!
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Lara Croft gets reinvented for Tomb Raider reboot
Posted by John Kilhefner Categories: Adventure, Eidos, PlayStation 3, Square Enix, Xbox 360

Tomb Raider has never been a game about pushing the boundaries of the character. Lara Croft herself served as the main attraction, using her alluring sexuality to coerce fan boys into controlling her around through uninspired sequel after sequel. While the gameplay was a novel innovation back in the PS One days, Lara Croft – and Tomb Raider in particular – has been spinning her tires in a rut. Not one to let character die, Crystal Dynamics finally has decided to bring Lara in for rehabilitation.
What is it that drives the story of a game? Is it the action? Or perhaps it is the environment? Certainly these things matter, but what drives them is the character. Great stories are moved along by the characters. The old Lara Croft really had nothing going for her. She’s the trophy wife – a hot chick you married too quickly only to realize just how vapid she really is. Sure you raid tombs and look hot doing it, but why do you do it, Lara? Are you truly happy?
Ironically, Toby Gard designed the character of Lara Croft as a reaction against stereotypes. But look at Lara Croft today and she is the biggest ‘F’-you to female gamers everywhere. Saddening considering the character behind the double D’s is an intriguing one: a wealthy and well educated aristocrat searching for her own way in life.
Transforming Lara into a believable character that is both accessible and strong willed is no simple task. Global Brand Director Karl Stewart and Art Director Brian Horton had to strip down the old Lara Croft in order to birth a new, more authentic person in her place.
Click to continue reading Lara Croft gets reinvented for Tomb Raider reboot
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| Game Informer
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