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Wednesday August 8, 2007 3:29 pm

Stranglehold Demo Hits Xbox Live

Posted by Steve Van Neil Categories: Action, Xbox 360, Xbox Live Marketplace

Stranglehold

Xbox 360 owners looking for a little John Woo-style running and gunning action should head to the Xbox Live Marketplace at their earliest convenience.  You probably know what it’s all about by now, but if not, here you go:  Take one part Hard Boiled, mix with two parts Max Payne, and you’ve got Stranglehold.  Throw in Chow Yun-Fat’s voice and likeness, and you’ve got THE game for Woo fans.  Try before you buy today; the full game is slated to hit the , as well as the , next month.


If you’ve played Max Payne, then you pretty much know what to expect from Stranglehold.  Blast some bad guys while diving through the air, activate “Tequila Time” to go into a slow motion mode to deal out even more damage…you know the drill.  The biggest difference is that this time, everything is destructible, and I do mean everything…neon signs, stone pillars, fresh produce, you name it.  See a gunman poised to take you out on the balcony above?  No problem…just take out the balcony itself and cackle with glee as the would-be assassin slams into the ground at your feet.  This insanely high level of destructibility makes the game a blast to play.

The demo itself is surprisingly lengthy, consisting of an entire level of the game.  It’s refreshing to see developers give gamers a sizable chunk of the game to try out, as opposed to doling out two measly battles and some Quick Time Events (I’m looking at you, Heavenly Sword).  When you beat the demo, you unlock harder difficulty levels and new abilities to boot.  Bravo, Midway.


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Forum Discussion

John Woo Presents Stranglehold, that is…

Anyone give it a shot yet?

Yeah not bad, bit like dead to rights on steroides.
lots of diving and shooting, very much like a woo film.
The moment isnt as smooth as I would of liked.
love the way almost anything can be destroyed.

well worth a rent or buy it cheap.

I tried it. It’s fun, a bit like Max Payne. Should be a decent game.

Will be an amusing rental I think.

   • Reply to this forum thread

Comments:

I really did enjoy the size of this demo. I played it through a couple of times already.

My biggest complaint is that the physics are a bit wonky. They make a big deal about the destructible environment, but just walking on a box or sliding on a counter causes everything to explode into a million pieces. I really prefer the Half Life 2 version of physics, where things pretty much behave like they would in the real world.

The enemies are a bit dimwitted too, but I do love the injury and death animations, as well as that bullet-mounted camera view.

Yeah, they’re definitely going with exaggerated physics, as opposed to the real world stuff.  I think it fits.

I didn’t care so much for the one-on-one sequences with the conveniently placed gas tanks, though.

And how about the splintering/exploding stone, brick, bone and mortar in the post-game video?  The final game is going to be just nuts.

The video footage at the end did make the full version look pretty cool. I didn’t realize some of the cool ways to take out baddies until I watched that (like dropping signs onto their heads). I’ve got a PS3 too, so I don’t know if that version will be any better or worse than the 360 version (other than the inclusion of Hard-Boiled on Blu-ray).

Have you heard anything about the quality of the graphics/physics etc comparing the two? I’ve heard enough buzz on problems with the Unreal engine on PS3, that I might just stick with the 360 version.

Latest word from Midway is that the PS3 version is on track, but who really knows what that means.  Given the third-party ports on the system and the UE troubles you mentioned, I would recommend sticking with the 360 version.

Of course, I don’t even know when I would get to play this, with Bioshock, Halo 3, Heavenly Sword all coming soon.


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