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Thursday February 22, 2007 7:29 pm

More Super Paper Mario Details

Super Paper Mario EGM’s Shane Bettenhausen has played through a full preview build of Super Paper Mario and he took some time out after completing the game to answer questions about the game at 1up. There’s some interesting ground covered in the Q & A, particularly since not a whole lot is known about the game other than some short previews and some movies of boss fights that have hit YouTube. It was known that the game would neither be a straight platformer, nor an updated version of the other RPGs in the Paper Mario franchise, but the preview gives some insight into how the combination is going to work. The game also looks to feature a lot of content, roughly 27 hours for the main game, plus more for some of the side quests and extras. From previously released screenshots, gamers know the game will support 16:9 presentation modes, but Bettenhausen also clarifies that the title will support progressive scan as well. The preview also briefly touches on the story, characters, and Wii-mote support. The preview screen shots released look great, and this update gives gamers something to look forward to on April 9th when the game releases in the US.

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