Wednesday May 4, 2005 5:47 pm
$1,000,000 To Play “RYL: Path of the Emperor”
Boy, was your mama wrong about video games not getting you anywhere in life. RYL: Path of the Emperor will debut on June 21st, but you can pre-order the MMORPG ($49.99) at EB starting today. If you do pre-order, you will automatically qualify to enter the July 1st tournament worth $1,000,000 if you win. What’s more, the finals will be held at E3 2006, so the victor can gloat on the grandest video game stage of them all.
$1,000,000 Tournament Grand Prize Largest in Video Game History to be Promoted Through EB Games
“RYL: Path of the Emperor Video Game” now available for pre-order at 1,800 retail locations.
Costa Mesa, CA (PRWEB via PR Web Direct) May 4, 2005—Planetwide Games (http://www.ryl.net ) announced today that leading video game retailer, EB Games, has begun selling “RYL: Path of the Emperor” in its North American and Canadian stores, according to Kevin Donovan, President of Planetwide Games. “RYL” is one of the world’s most popular Massively Multiplayer Online Role Playing Games.
As of today, EB Games stores have made available the “RYL: Path of the Emperor” pre-order box featuring a trial version of this brand-new Massive Multiplayer Online Role-Paying Game. The pre-order box is available in stores for $5.00, which counts as a down payment towards the $49.99 retail box that will be available June 21, 2005. The pre-order customers who purchase the game at retail or online at http://www.ebgames.com will be qualified to enter the $1,000,000 tournament that starts on July 1, 2005. These customers will also be delivered an exclusive virtual item that will be inserted into the player’s account, once the full version is purchased.
“Planetwide Games is pleased to be working with and distributed by EB Games in North America and Canada,” said Kevin Donovan. “‘RYL: Path of the Emperor’ has become a live interactive global community. “RYL” is the first fantasy MMORPG to be comprised of true Player vs. Player and Guild vs. Guild action. RYL’s 100% realistic 3D game engine features one the most advanced and highly intuitive combat system in the video game industry.”
“RYL: Path of the Emperor” is the first MMORPG to offer a $1,000,000 Grand Prize to the winner of a Player vs. Player Skill-Based Tournament. The “RYL” qualifying tournament will start July 1, 2005 and will end April 30, 2006, culminating in a “RYL: Path of the Emperor” Final Tournament event to be broadcast live and to take place in conjunction with the E3 Video Game Expo in May 2006. Interested players can view more details about the tournament rules and regulations at http://www.RYL.net
“RYL: Path of the Emperor” is a persistent universe or role-playing game (RPG). “RYL” players start off at Level 1, with minimal skills and abilities, but over time they gain experience points, through achievement, which allows them to advance to Level 2, and beyond. As “RYL” players advance to each level they discover new and stronger skills, which assist them in their ability to try and survive during all encompassing battles against powerful monsters.
In the game, players can choose from 20 character classes and assume the role of a Warrior, Cleric, Mage, and Assassin and then explore the many exotic locations within boundless miles of terrain and virtual real estate. In “RYL: Path of the Emperor,” players meet other players in a diverse real time environment where thousands of players simultaneously compete and take part in specific quests and missions, fight monsters and other players, battle in Guild vs. Guild duels, buy, sell and trade virtual merchandise, build fortresses and even raise their own virtual Dragon. Lastly, “RYL” players have the chance to receive the ultimate gaming reward; to become the actual Emperor of RYL, Rule over the Land and win $1,000,000.
Some of the many innovative features of “RYL: Path of the Emperor” include:
- True Player vs. Player (PVP) Action
- Guild vs. Guild Battles
- Customized Character Creation
- Hundreds of Quests
- Compelling and Intuitive Combat System
- Innovative, Customizable “Skill System”
- Upgradeable and Limitless Armor and Weapons System
- Build Fortresses
- Raise a Virtual Dragon for Battle
- Create Flying Siege Gliders
- Commandeer Battering Rams
- Persistent Universe
- Thousands of Miles of Treacherous and Exotic Terrain
- Virtual Real Estate Ownership
- Become the Emperor and Rule the Land
About Planetwide Games
Based in Costa Mesa, CA, Planetwide Games (a Bluetorch On-Line Games, Inc. company) is establishing itself as a provider of leading online video games and interactive entertainment. Planetwide Games also develops proprietary online technology, software products, and is building a worldwide network of affiliates to distribute their games. Visit http://www.RYL.net or http://www.PlanetwideGames.com.
This press release contains “forward-looking statements.” EB Games Corp. is including this statement for the express purpose of availing itself of the protections of the safe harbor provided by the Private Securities Litigation Reform Act of 1995 with respect to all such forward-looking statements. These forward-looking statements are based on currently available information and represent the beliefs of the management of the company. These statements are subject to risks and uncertainties that could cause actual results to differ materially. These risks include, but are not limited to, general economic and market conditions, seasonality, decreased consumer demand for the company’s products, possible disruptions in the company’s computer or telephone systems, possible work stoppages or increases in labor costs, possible increases in shipping rates or interruptions in shipping service, effects of competition, possible disruptions or delays in the opening of new stores or the inability to obtain suitable sites for new stores, possible disruptions or delays in successfully transferring the company’s headquarters and distribution center to a new facility during 2005, higher than anticipated store closing or relocation costs, higher interest rates, the performance of the company’s online and other initiatives, the successful integration of acquired businesses, unanticipated increases in merchandise or occupancy costs, unanticipated adverse litigation results or effects, product shortages, and other factors which may be outside of the company’s control. In addition, the video game industry has historically been cyclical in nature and dependent upon the introduction of new generation systems and related interactive software. Please refer to the company’s reports on file with the SEC for a more detailed discussion of these and other risks that could cause results to differ materially.
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